It doesnât fall apart for WoW.
Look at the number of classes you can DPS with. Compare that to tank or Support.
Again, there is a CRAZY difference in build options between the 3.
More so, they very much suffer from âa lot of people start as support, and then drop out to become DPSâ, you compare the number of tanks / support in the low level areas to the mid level ones. Where did the tank and support players go? Well, grinding content for them is a lot slower. Yes, they can raid, but, the PvE situation is pretty dire.
Like when I was building match makers for MMOs the thing which struck me the most was that there was a LOT of players who started tanking and supporting characters, but the drop off rate of people playing them was massive.
It wasnât that people didnât want to play them, because the new hero numbers showed that they did, it was that you couldnât keep them playing them.
Early Overwatch was like this as well, it was FLOODED with Mercy players. It was a serious problem that you would end up with a lot of games where it was âwe have 3 mercy mains⌠GGâ
But we couldnât keep them. the difference between Tank and Support and DPS queues kept getting worse as time went on, which is how we got PriQueue.
The point is, we canât keep them, because early / mid game sucks so hard for them.
They are extremely team dependant, but, if you donât have teams which work well with them, then you are going to have a bad time of it.
That sucks if you are going to balance the game around the areas where you can rely on teams. Because yeah, you will nerf the hell out of them to make them average in GM / OWL, but below that where the teams just donât work as well together? Well, they wonât be fun to play.
So we lose them. Which is why we have priqueue now.