DPS being hated is how they soon became obsolete and how goats was born

(WARNING: Somewhat of a rant but the truth)

I get that DPS are still played and is the biggest section of Overwatch but in reality the goats meta just shows what happens when you nerf DPS at doing the only thing they’re good at. Even till this day some characters that haven’t even gotten nerf yet people are constantly asking nerfs.

Throughout this game’s history the most requested and easiest characters to nerf are the DPS because they have the biggest fan based and so many of them that it doesn’t matter if you piss off a few of its players unlike support and tanks. People believe the devs cater to DPS but through the last 2 years its mostly supports then its tanks.

Let’s go back and think of some of the changes that really slowly started to why tanks and support started taking over the game.

The Mercy rework was the beginning and what started the movement of what a support should be. We all can agree that she was broken and is what influenced the changes that happen to the support heroes where they buffed all of them except of Brigitte and Zenyatta. Of course Mercy took the final nerf that ended her for being best support when they nerf her heals to 50 HPS.

This makes me wonder what Moira would have been like upon released if the Mercy rework never happened. Moira was the first example of when the devs started catering to the supports when support players asked for a support hero that can defend itself from flankers since DPS and even tanks at times didn’t protect them.

Brigitte was the second example of this when they decided to allow her to beat Tracer and Genji the two DPS where the devs refused to nerf but instead decided to make a counter to them. Funny thing is they got nerf when the counter play was added to the game which was just insult to injury. Notice how Brigitte gets heavily nerf repeatedly in the damage area of her kit because long behold she was like a DPS. Even Ana back when she had 80 DMG was complained about because she was like a DPS back then as well.


Here are some DPS characters that have been nerf for being too strong…
(I’m counting from season 4 and above also I’m including universal nerfs such as characters being added to the game.)

Doomfist - Has received a nerf to every single thing in his entire kit even though he had tons of counter play. His ult was nerf for Ana and Zenyatta players who didn’t switch to characters that deal with surviving that ultimate better. Only was good because of the meta and gets nerf in a meta where he’s needed to stop it which is GOATS.

Genji - Who probably received the most universal nerfs to his kit as more support heroes came out with more sustain the harder his job became along with going through his deflect ability.

Junkrat - Was strong during the whole Mercy meta who also was good countering Quad Tank when Moira was introduced but received nerf after nerf till his projectile size was nerf which put in into the coffin even though he would technically be a good Goats counter if he was still as strong.

Solider: 76 - Ever since damage was reduced from 20 DMG he’s been trash and all the buffs he’s received has done nothing till now where he got his damage reverted back to 20 DMG which probably still won’t do anything.

Sombra - Who got worst after small rework got nerf which made her get buffed again. She’s the best DPS left to deal with Goats after Doomfist was nerf into the ground but of course it won’t be long till she gets nerf again because people are complaining about her again.

Tracer - Brigitte was Tracer’s biggest universal nerf enough said.

Now lets look at some tanks and supports who held a history of being very strong . This does not mean they have never been nerf. Usually when they get nerf they get a buff to compensate.

Lucio - Has been relevant since forever except for the Mercy meta but became relevant again once the Mercy meta was over. Even after his rework they nerf one thing but made everything else in his kit better. This character is only receiving nerfs now because GOATS is getting out of hand and the devs have no choice but to nerf Lucio considering nobody ever complains about Lucio until people realized just nerfing Brigitte won’t make GOATS go away.

Zenyatta - Another support hero that has been relevant since forever besides triple tank but was the only other support who was used a lot during the Mercy meta. He’s recently only received an alt fire nerf because of pro player Jjonak but now is receiving nerfs again because just nerfing Brigitte won’t make GOATS go away. I’ll say this character never really received nerfs only because he was easy to kill. The game has changed since then and showing during the Mercy meta he was very hard to kill and now since triple support is a thing he’s hard to kill again so yeah the nerfs had to start coming in again.

D.Va - Oh boy…f-ing Dva the hero who has seems to be relevant for every single meta. Even after her rework she managed to hold a pick rate of 90%+ for OWL season 1 and OW WC. This character seems to dodge the bullet every single time. No DPS hero will every reach the level she has have.


These factors are the reason why GOATS is a thing.

Reinhardt - Can be a DPS if given the sustain and an ultimate that’s better than most DPS.

Zarya - Can be a DPS and has a higher damage output than most DPS heroes and an ultimate that’s better than most DPS.

D.Va - Is a DPS and a Tank with mobility better than most DPS along with burst along with damage negation and an ultimate that could potentially wipe an entire team.

Lucio - A support who can fight off DPS and sometimes out brawl them and has crazy mobility and utility.

Zenyatta - A support that has a damage output than most DPS and gives damage boost for the entire team against one character.

Brigitte - The best support brawler in the game along with the best sustain and stun in the game.
Moira - The 2nd best support brawler in the game along with the highest heals and the 2nd best sustain in the game. (Yes Moira does still get used for GOATS sometimes)

With a comp a like this why you ever need a DPS? Nerfing Brigitte alone won’t stop this comp. Please wake up and notice this!


EDIT

So apparently some people think I don’t know that there’s more to the story of why GOATS is a thing but I didn’t add it because people will say TL;DR. My focus was mostly the actions of people on the forums that led to certain situations that we are in now. If this was the beginning of Overwatch I would say DPS did get the most catered too. But it’s not the beginning and because there’s less support and tanks the devs listen to them more now which makes sense.

Also another thing my intention was not to show that support and tanks never got nerf. It was more to say that when a DPS gets nerf its usually a harder hit. For supports they don’t really ever receive a hard nerf unless they’ve been dominate too long for which Mercy and Ana has been. Even with the recent nerfs for supports most of the time they usually get something in return almost every time they receive a nerf which doesn’t come off as a hard nerf like for some DPS heroes.

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The rise of GOATS is pretty simple.

Mercy, the one DPS enabling main healer, got nerfed to oblivion and was thrown out completely. Simulataneously, every single support that benefited tanks(Ana/Lucio) were heavily buffed, all in one sweeping patch. To top it off, Brig-a hero that synergizes well with tanks- was introduced.

I believe had Mercy not be so drastically nerfed along with the support buffs, GOATs wouldn’t have made such a drastic appearance, as Counter DPS could function with a mercy.

But why address the simple problem of Ana being weak and just buff her, when you can just hugely nerf mercy as well?
Logic

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You’re completely right also for the fact that Grav is a huge problem that hasn’t been dealt with. Symmetra TP was suppose to deal with it but too slow. Lucio Sound Barrier got buffed because it wasn’t good enough to deal with it so Zenyatta wouldn’t be the only option.

Baptiste has been added and is obvious that his Immortal Field was mostly made for bunker comps and to deal with Grav. If Mercy still had mass Rez it wouldn’t be a problem but the devs didn’t know how to balance it properly.

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Jeze…Mercy mains.

It’s not all about YOU.

GOATS came about because of the dual sniper comp. Not because of Mercy nerfs. the GOATS team decided to go with a comp that played to their strengths. They didn’t have any good DPS players who could out snipe the enemy snipers, but they had a lot of good tank players. On top of which, playing tanks made them essentially immune to the double-sniper comp because they didn’t have to tip-toe around as much since the tanks couldn’t get one-shotted and they had a rein shield for the supports along with speed-boost to minimize their exposure.

Mercy had very, very little to do with it. It was just another straw on the camel’s back.

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Let’s try not to be toxic.

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Sure, it was a good tactic to counter sniper watch. But that’s not how it stayed.

the prevelant GOATs vs Goats problem was because DPS comps to counter it were utterly useless, partly due to the fact DPS synergy healers were obsolete.

So instead of becoming “anti-sniper” it became “GOATS to win, and GOATS to counter GOATS”.

So yeah, it’s “not al about mercy” but her huge nerfs became a big piece.

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Just gonna casually ignore how they also talked about the other healers who played a big role in the creation of GOATS.

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Goats is good because Brig’s melee goes through barriers and Lucio and Zen have the two best support ults and best utility in the game.

Also even though there are some dps counters to pure goats - sombra, mei, junkrat, hanzo etc, they aren’t as consistent value as just playing counter goats.

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So does Reinhardt. Again people just blaming Brigitte nice…

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You want to know the reason why she is picked it is because she has a whole whopping one competitor in Zarya. Compared to the dps category with infinite different substitute options. Roadhog is not really competition more of his own mess sense he lacks defensive options.

And because of the state of damage as a whole makes dps in a rough spot. Because the main thing that has changed is dps numbers while health for squisher heroes has remained static.

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“Drastically nerfed”

She was a must-pick, that’s what drives me insane. Yes, she was nerfed a lot. Because she was still too strong.

She can enable anything when she’s that overpowered and had that much influence in a game just by existing or by her absence. :confused:

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Your OP reeks of bias and your laying down lets not be toxic?

You missed what really happened.

So, there are supports which enable the dps (just mercy really), and the supports which enable tanks (Ana, Moira, Lucio, Brigitte).

When the supports which enable tanks are more powerful than the supports which enable dps, you get a tank meta.

Ana created the 3 tank meta, Moira created Slambulance, Brigitte created goats.

Every time i see a dps bagging their only support which enables dps, I think to myself, obviously they are sick of playing dps, and just want a tank meta

Because when you only enable tanks, tanks are what you get.

Baps is a tank enabling support so… More tank meta for you.

It wasn’t caused by dps being hated. But by supports which enable tanks more than dps.

I find it ironic, but unsurprising you have a go at mercy during your rant :slight_smile:

Obviously, you don’t like having her as your support, so… You are helping generate more tank metas.

Have fun with that.

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I agree with the premise but not the conclusion. Mass res was broken, but only in the context of mercys other abilities. Mass ress can have a place in the game, as can scatter arrow and Symmetras auto-lock, however since we arent able to pick what skills our heros use, we are stuck with “cookie cutter” heroes that allow no customization.

If we were simply allowed to customize our skills it would solve a lot of problems.
Anyone who played guild wars knows what im talking about. the healer class was never unbalanced because all heros could theoretically res others, which is mercys greatest strength.

since mercy is the only hero that can res other heroes, overwatch will always pivot and be controversial around that specific hero, and its unfortunate its turned out that way.

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Actually I have nothing against any of the characters I mentioned. This rant had nothing to do with the actual characters but balanced decisions and how certain things are left unchecked. Its funny how everybody thinks they’re psychic. Oh this guy is ranting he must hate the characters he’s talking about.

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If the devs had been smart and nerfed Tracer and Genji instead of creating Brig this wouldnt have happened. Now they cant undo what they have done, just turn Brig towards more of a healer and nerf Tracer and Genji and this nightmare will be over

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GOATS was born because of burst damage, 1 shots and stuns.

Cause a large health pool is the only way to live through it.

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Well people tend to rant about stuff bothering them.

I think the thing here is, you don’t know what is causing them.

Ana created the 3 tank meta LONG before the Moth meta.

The moment area effect healing is strong, people who clump up will get better healing, which is the tanks.

Lucio does area effect healing AND speed which mitigates the biggest downside to tanks.

Ana gets really good burst area effect healing, and hits tanks easier than dps, so they get healed more. She is literally better at healing tanks than dps.

Brigitte, AoE healing, AND she is a tank, and gets all of the enabling from the other tank enabling supports.

Moira, spray is AoE, orb is AoE, lack of range of one, and speed of the other means she is bad at healing dps.

There just is a lack of supports which enable dps.
You really only have one, and she is just garbage right now. How is she going to damage boost you if she is only healing 50 per second, she will never get in top of her healing duties to really help the dps play.

So, of course the meta is all tanks, but it isn’t that dps is bad. It is that there are no good supports which help them.

I had high hopes that baps would help dps more than tanks, but…

Again… AoE healing, 2 types… With an aim requirement and flight time on the only one which could help DPS away from the main group.

He is not your support, he is all bunker / pirate ship / tank metas. Only good when people clump up.

So where from here? Until mercy isn’t trash, or we get a new dps enabling support, tanks are going be to strong yo…

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The rise of tanks is pretty easy to explain.

Tanks got buffed over and over again so they’d be fun to play. Because they have awful playstyles, they have to be OP to be fun. So they’re OP.

Meanwhile DPS get nerfed because people want to play them, so to deter them, they have to be underpowered and garbage.

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