Double shield is boring for most heroes. So how do we fix?

Well, I’ve been looking at Tank design for about the past 9 months, and here’s the best I can come up with.
[✅] Abbreviated Tank Changes

  • Nerf AnchorTank self-defenses at close range
  • Buff AnchorTank projectile speed (I.e. Useless at close range)
  • Buff AnchorTank barriers to Rein tier (I.e. Useless at close range)
  • Buff OffTank teammate protection (useful at close range)
  • Buff OffTank self sustain (useful at close range)
AnchorTank OtherTanks
Strength: Medium/Long Range Close Range
Weakness: Close Range Medium/Long Range
Firepower: Similar Similar
  1. This way, SingleBarrier is preferred over DoubleBarrier.
  2. Tanks are more desirable to play, to fix Queue Times
    • Especially to DPS players who make up the majority of the player population.
  3. DoubleOffTank is less of a “Throw Comp”.