Make it where if two supports are healing the same target, healing is halved.
Let’s bring that to focused damage too.
Reciprocity is a real word xD
Why?
If you’re fighting three people like that, you should struggle if you’re not fighting with multiple teammates.
Lol no. Im not gonna have my healing halved just because zen put his orb on someone
Lets punish people for teamwork. That’s a great idea for a team game.
I have better idea. How about having 2 tanks so the supports doesn’t have only 1 target to heal.
Actually, a message that pops up on the screen saying, “You are in a 1v3. You will lose” would be a better solution.
So you’re just saying
“Lucio screws over his team by existing”
Inferesting and then maybe the half of that 1 tank can help dive the enemy supports making them easier for dps to finish off. But how would we ever know if such a crazy idea can work
If one player is getting double pocketed, that means the others are not getting the same treatment.
1v3 are not good odds for anyone.
Supports just need strengths and weaknesses. For example, high damage Supports should have low healing. Just look at Zen.