Doomfist is stupidly overpowered

But it will take time for people to accept it, because they’re too stuck in the old “doomfist is always f-tier that’s how it’s always been”

We’re seeing a steady increase in dooms now that people bother to learn him, and when there’s one in every game, the cries for nerfs will begin. I’ll bookmark this thread so I can be all hipster I did it first when it happens.

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The only reason Doomfist is bad, is because he is basically unplayable.
He is an awful mess of a hero.

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that’s a bold claim, i’m intrigued

please explain

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My friend’s best character is Doomfist. When he’s able to play him, he absolutely carries. But most games he can’t play him because of Pharah, and Junkrat also counters him really hard.

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good doomfists are scary, you only run into them in top 500 but then again. Anything good in top 500 is scary.

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Just the lack of control you have against him, his movement range, and his absolutely massive damage. I’ve literally had one peek a corner in junkertown about 40 meters away, he boosts, then slams, crossing the distance to my widow in a second, and then I’m dead in an uppercut pellets-to-the-face combo. And it’s not even hard to pull off. That’s just ONE trick combo he has in his sleeve.

But before anyone bothers to try argue everything I said, I’m not here to pick all heroes apart in relation to him - I’m just making a note for the future when more people discover The Doom™.

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In the right hands, Doomfist is very strong, but he’s not overpowered. He is the perfect example of high skill and high risk, high reward. But if someone were to play him after never or rarely playing, he’d be trash.

Doomfist still has his weaknesses (range, Sombra, stuns, those that can aim) and is predictable once you learn his combos.

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Ah, interesting.

I do think the ability to abuse Seismic Slam for quick kill combos might become an issue but i’m not sure it’s enough to overcome all his weaknesses.

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i disagree.

doomfist is certainly strong… but as a reaper main i can use some skill / tactic against him.

however… hanzo… now that guys really op… that guy can kill me in one shot!!! he also has an ability where he can kill me in 3 body shots that shoot insanely fast! i would rather fight 3 doomfists than 1 hanzo dead srs.

plus doomfist has a huge hitbox very easy to pump him full of lead.

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doomfist is super easy to counter and if you dont counter him he is destroy you

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I am not even certain why you believe that. Doomfist can one-shot Reaper far more easily or, if he is being threatened, escape, whereas unless you are by a wall, you put Hanzo in a situation where he has to fight for his life. And you can easily engage him after he wastes storm arrows to avoid that. But even if not, at close range, Reaper does more DPS than storm arrow bodyshots.

Like, I think the real reason you have an easier time is the hit-box. If you improve your aim a bit, you will probably have the opposite opinion.

Hanzo is still OP af. But as a Reaper, I prefer facing Hanzo as long as I am the one picking the engagement.

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I will guess you haven’t played a lot of Doomfist, otherwise you’d know he lacks a lot. Just because a lot of people bother to learn a hero doesn’t mean he’s overpowered either.
I see more people crying with constant Doomfists because they usually will just die like teenagers in a horror movie.
Also, there’s plenty of posts complaining about Doomfist, always same thing: either he’s too OP or either too underpowered.
So it would be enjoyable if you actually gave us reasons you think he’s OP besides “lots of people are picking him”.

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me personally i find doomfist easy to kill.

if i hear him charging up fist i go wraith form and he wastes it… then i just gotta be quick and pump him full of lead. he has a huge hitbox so tbh its rather ez.

hanzo on the other hand… he is very small, very skinny, and you gotta be really close in order to hit him, otherwise youre gonna have to hit him like 5-8 times, but hanzos dps is too good and he can usually headshot m (instakill) or just kill m with 2 singl body shots.

idk man… to m… hanzo is way harder to deal with.

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pretty much 100% agree with this

He’s so easily countered by many of the most common dps heroes. Just get a mccree to play defensively with the group. All he has to do is stun and right click, boom dead doom every time.

People are just not use to seeing doom so they don’t know how to counter him.

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I wish I was a good Doomfist, that last skin he got…

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Good Doomfist will immediately Uppercut after slamming down on McCree. It greatly messes up McCree’s delayed combo.

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Hanzo is pretty strong, but he doesn’t CC you from across the map.
Like now that scatter is gone, Hanzo has to respect line of sight, Doomfist can just fly to you from ridiculous ranges.

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I play a lot of mccree, widow, and doomfist. The large majority of the time the mccree has the advantage. He doesn’t really need to do any precise aiming to kill doom with his combo, so being disoriented by uppercut isn’t a big deal.

Like I said, obvious Doomfists are not too hard to deal with, but good Doomfists know what’s up and will swoop down on you after using one of the high ground methods. It just happens so fast, I’m stunning Doomfist when I’m mid-air and almost dead myself.

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