Playing more and more this season… it’s just so clear.
- Can’t even think about dueling any tank with armor now because he does a solid 5 dmg to them. Like unironically full charge punch, 4 straight headshots and that’s ONLY to break the armor. Let alone in a real match where there’s no guarantee you hit the punch or FULL PELLET HEADSHOTS 4 TIMES IN A ROW.
- Everyone’s health got buffed, bunch of heroes got their damage up to compensate. Doom got nothing. He got only his punch buffed (which btw forces punch botting more, thanks blizzard you guys are immensely high IQ) meanwhile, his slam and hand cannon got nothing
- Ult is still garbage
- Still is just a hero where as soon as you do well for one fight, the enemy team just swaps to hard counters and you can no longer play the game
- And even if you do manage to get someone low enough with his lack luster damage, oh look! Lifegrip! Oh look! Immortality field! Oh look! Suzu! Oh look! Literally any mild amount of healing which will most likely just out heal doom’s damage!
Like guys, I’m happy you buffed his shield passive don’t get me wrong. But letting doom live longer, is just letting a doom live longer to do more of nothing. This hero is beyond mediocre, borderline garbage. He has nothing going for him, every other dive tank is just vastly better.
- Winston has much better survivability and better disruption with his shield.
- Dva is practically unkillable unless you go 2 specific heroes AND she’s gotten her damage improved in every damage source she has! Rocket boost got more damage, micro missiles got more damage, and her spread got tightened on her gun. Doom got better damage on punch to force the most boring playstyle even more… and that’s it.
- Wrecking ball has gotten idek how many buffs. I wouldn’t say his damage is better but doom’s damage is hardly better to the point where… you might as well play the hero with better survivability which is clearly ball. He can disrupt and eat cooldowns much better than doom can.
This hero needs help! Nerf punch, get this ability off the main stage. STOP FORCING IT. Stop buffing it, stop making it the main thing about him. You vastly limit anything this hero can do when his only decent damage source is from punch.
Nerf punch, buff his slam, take powerblock out of this hero’s kit.
Powerblock is the most moronic ability in this game. It’s by far the worst tanking ability. Get it out of the game. There’s no reason, the tank hero solely based on fluidity and mobility should have an ability that slows him to a crawl and makes him a free target for CC. It’s stupid. Get it out.
Give him another damage source to get shields with. Or a different defensive ability that doesn’t just scream “Hey guys! I’m right here! CC me please!”.
This character right now is nothing but a punch bot ability baiter. He goes in, distracts, baits out abilities, leaves, and hope your teammates capitalize off of it. It feels like garbage to play. Oh and hope the enemy team is dumb enough to just free farm your empowered punch for some reason, because empowered punch is still doom’s main way of securing kills.
Any value this hero provides is completely in the enemy team’s hands. Do they even remotely fall for your ability bait? Do they charge your punch? Do they remember halfway through the game “Oh! That’s right, I can just click H in spawn!”
I have been asking for the same thing for years, maybe it’s insanity, but I’ll keep doing it. Stop forcing punch botting for doom. Make his other abilities useful. Allow the hero to have more than one playstyle that involves just spamming one ability over and over again.