Doomfist every game

im so sick of this guy flying across the map, punching someone against a wall, getting a free instakill while they are stunned, then getting away for free. not to mention the ult that they have buffed to the moon

he is actually unstoppable unless you go multiple cc heroes

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yeah yeah doomfist oneshots the menu options he can dive underground and heal his health back to full in one second with his eyes closed. look his punch cc duration at one point was a sec now its 0.65 leave him alone yeah?

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I’m not really too upset about it compared to what it used to be like as DPSfist. Most cannot aim his projectile well enough to get a kill from punch on a wall. Many times it has to be an empowered punch.

You don’t ‘have’ to counter him. Picking mobility heroes is pretty good at dramatically reducing his effectiveness. Mostly ones which don’t play on flat ground. Kiriko, Mercy, Juno are very difficult for Doomfist to nail/lock down.

Heroes like Tracer, Genji, Pharah, Echo, etc. are equally hard for him to hit when you get terrain for it. A little different on tank, but for the most part you arent’ his target on tank.

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this person gets it and they dont even play doom probably
rare sight to see

I really only feel the need to counter pick Doomfist when my allies are stubbornly being all Doomfist weak.

When my foolish Zenyatta won’t learn to get his butt off Zen and pick another hero. So he’s forcing me to have to play something to possibly try to save his life for being stubborn.

That’s actually what annoys me more is when an ally is very clearly the obvious weak link and they aren’t changing anything up to address it dragging everyone else down to possibly have to assist them.

Literally, you don’t even have to counter him in his kit. Just play any hero that doesn’t give Doomfist such free kills and makes it harder for him to abuse his kit against you.

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This issue with Doom isn’t that I have to switch heroes. It’s that I have to depend on my team to switch heroes, and that doesn’t always happen.

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exactly
unfortunately that’s a concept a few players have a hard time grasping

Doomfist only annoys me when my teammates do not understand how to play against him. It forces you to chase him like a puppy and take his punches for them. It’s pretty easy to win once you do that. I just have this problem where somehow I have faith in my teammates which is actually quite strange when you consider that I am one of the only people on the forum not afraid to call my teammates useless…

My issue with Doomfist is the same as with Ball. They both are pure dps heroes with no team abilities whatsoever. Yea, I get that Hog is the same and JQ almost, but they are not highly mobile heroes running off chasing kills.

A team with Doomfist or Ball is playing 0-3-2 and that’s not good for balance unless the other team does the same.

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That’s why my Sistah Spice has beef with them. She phrases it a bit different. She says that while good Ball and Doomfist players exist, they are not good team players.

That’s pretty savage coming from her because she does not have a lot to say about almost anyone else. Shots fired…

:muscle: :saluting_face:

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Yea, and not having a tank in the vicinity to help the team means much more pressure on supports. I usually leave at setup if someone picks those tanks before we spawn.

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Blame blizzard’s incompetence and need to force punchbotting instead of reducing power punch has and putting it into the rest of his abilities. So then the only way doom can physically get value is by spamming empowered punch.

There’s a reason his kill potential quite plummets off a cliff if you aren’t using empowered punch. His primary fire and slam, just suck.

His ult has received a grand total of zero significant buffs that improved it from D tier.

His ult before getting healing in it: D tier.

His ult after getting healing in it: D tier.

His ult after the healing going up to 90 hp/s? D tier.

His ult is still terrible.

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Maybe you should go work for fox news with all the misinformation and straight up lies

How about we look at how he got buffed to recieve healing in the ult

He gets a free empowerment when landing

Faster movement

Minimum damage increased

Enemy slow duration increased

Speeds up his cooldowns by 100% while in air

Reduced cast time

There have been a few nerfs here and there but its an overwhelming amount of straight up buffs

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not to mention he got ult charge nerfs before the buffs they nerfed his ult charge twice 16% before the universal change 10% during it

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Faster movement? whos lying now?
Enemy slow duration increased? man i wish he had a slow in his kit to begin with oh wait he did they removed it cause they dont know what to do with this hero oh and the slow you get on ult has a short duration
reduced cast time is just a buff that he gets out of emp punch and that only applies to emp punch not slam
as for the nerfs 16% ult charge nerf then 10% two patches later
thats just for his ult excluding the stun duration nerf he got on his regular punch then emp punch

It’s not straight up lies or misinformation, it’s called understanding the game and understanding the hero.

Let’s go bit by bit.

Cool! This happened years ago.

This happened, when he was a DPS, and around when he first released… why are we listing 7 year old changes??

To a whopping 50 damage!!! It still does air for damage and is horrible at securing kills.

Complete non factor, the slow is hardly anything to brag about.

This was a good change correct, but again… this happened WHEN HE WAS A DPS, 3 YEARS AGO.

I can’t find this change anywhere so I’m 99% sure this change didn’t ever happen.

Edit: nevermind it happened in the move to tank which is why I couldn’t find it… again, cool change, but doesn’t actually do anything in terms of the strength of the ultimate.

Yea but that doesn’t mean it’s good??? A complete trash can, literally worst ult in the game, getting multiple mediocre buffs in a row… does not make the ultimate ability good.

Hell, lifeweaver is the perfect example of that whilst being an entire hero and not just an ultimate. Constant buffs, still horrid.

you said:

which is false. it shouldnt matter when the buff happened

ah, so you admit i was right and he has received more than “a grand total of zero” but go on to say that it doesnt count

same situation here. somehow him getting a major buff doesnt count to the extremely biased and obvious doomfist player

It’s not false, because his ult is still D tier LMFAO.

Don’t twist my words. I didn’t just say “a grand total of zero”. I said “a grand total of zero buffs that improved it beyond D tier”.

His ult is still D tier, and still not good.

Buddy you are the problem here. You need to reestablish your definition of “major buff”. His ult is terrible. You are trying to argue against one of the most well known things in overwatch. Meteor strike, is not a good ultimate ability. Everyone knows this.

Its kill potential is non-existent. It’s an escape tool, that is a detriment to use offensively in any capacity. People have escape tools as literal cooldowns and yet that is ALL doom’s ult provides.

I more hate it when I have them on my team, because it’s a coin toss of whether they are at least decent enough not to die every 2 seconds or if they just got off a GQO stream/youtube vid and want to prove they can be better than him.

Knock knock muahahahaha