slam hanzo
punch into wall with fully charged rp
hanzo slides and walks away with one bar
remove or fix df thanks
slam hanzo
punch into wall with fully charged rp
hanzo slides and walks away with one bar
remove or fix df thanks
They fixed the wall slide bug
nope
#justexperienceditlivegameplay
I’m sure you did. It’s hard to believe you with that name and other posts that no one agrees with.
Yeah, I don’t believe you
Why didn’t you shoot him with your gun that has the sole purpose of finishing people off
i did
rp didnt perform its function due to bug.
idc about you that say you dont believe me esp because of my bnet tag youre just trolling and not contributing
The angle recently got changed so that if you use Rocket Punch on someone and they connect with the wall at up to a 45 degree angle perpendicular to the wall they will take the bonus damage, so what you are describing was at a greater angle.
head on hit no angle
Sorry 
Then you didn’t charge it enough to one-shot.
fully charged please read
They fixed it and then they broke it when they put in the new movement system.
It’s a video game with physics. It can’t be perfect. It will never be perfect. This is the first post I’ve seen since the buff about RP not functioning properly, so unless 30 or so more posts pop up, it’s safe to say this is an isolated incident, with no meaningful repercussions, since the Hanzo died anyway.
they did, but after 45 angles it just feels weird
Doomfist is like a psychological experiment in attempted mass gaslighting.
Claim to fix bugs while adding more bugs.
Claim to buff him while lowering his damage.
Claim he’s a success when he’s doing poorly from all data gathered.
It’s like DARPA and the CIA joint funded him or something. 
your dismissal doesnt make the issue any less real. for now ill take your post as trolling.
You know there’s an entire forum for bug reports right? Attempt to replicate it while recording and if you can, they’ll try to fix it. If you can’t reliably recreate it, as someone with coding expeirience, there’s just about nothing Blizz can do.
It’s already been documented. It’s a known issue and has been since the movement update went out.
On the PTR or live? Or maybe it’s just not a problem on console? I’m based on PS4 and haven’t had any problems with DF aside from the occasional odd slope reaction
On live and the PTR. h ttps://us.forums.blizzard.com/en/overwatch/t/known-issues-list-2018-02-08/27