Doomfist Block Rework

How do I make doomfist block be able to heal 25% dmg taken during block?

On Damage Taken(Doomfist)

  • Is Using Ability 2
  • if you only want to heal from blocked damage add: Is in View Angle(Event Player, Eye Position(Attacker), 60) (60 would be then FOV and is a guess, might require fine tuning)
  • Heal(Event Player, Event Damage * 0.25, Event Player)

What is the script for that? Will not allow me to set that action for event player, event damage .25, event player.

rule("Rule 1")
{
	event
	{
		Player Took Damage;
		All;
		Doomfist;
	}

	conditions
	{
		(Is Using Ability 2(Victim) && Is In View Angle(Victim, Eye Position(Attacker), 60)) == True;
	}

	actions
	{
		Heal(Victim, Victim, Event Damage * 0.250);
	}
}