So I’m helping some friends make their training videos for overwatch.
We get to Doomfist, and start going through all of the counters, showing examples of counter play.
So, we are on the hacking Doom during engagement - and… Sombra died every time. Huh.
The “Sombra hacks you on the way in” doesn’t happen. She can’t do that. Her hack takes too long, compared to Dooms slam.
Slam moves at 25 meters / second.
He covers the 15 meters faster than the 0.65 seconds for hack.
He only gets hacked if he screws up the engagement, and misses the Sombra. Where she punishes him for it.
Otherwise, he wins that fight. This doesn’t mean Sombra isn’t a counter, she is 100% a strong one. But, Anyone saying that Sombra hacked them during engagement - it was AFTER they failed to engage her properly.
This, “hold right click” to hack him on the way in, is purely a forums Sombra thing.
Rocket punch covers the distance even faster, and so obviously ALSO can’t be hacked on the way in.
Yeah if I see Sombra before she sees me she just translocates away and tries to hack me while I’m distracted. She doesn’t really stick around to try and duke it out.
People like to act like Sombra is some super strong OP easy character to play with her Hack and EMP but in reality they are full of it. If they’d spend 10 minutes on her they’d know she’s hard to get value out of.
The question is, how much of a hard counter is she?
She counters Hamster REAL hard, because you can use translocation to get above him, and hack, so even if he is swinging around something (which breaks the hack, so you can’t hack him from ground) - you can always get height.
We were just checking the engagement hack, and we can’t make it work even in ideal conditions.
Now… she IS good at stopping you safely engaging someone else. You will get the slam / shot / uppercut shots, but, you can’t leave. If it is a worthwhile swap, then, you may still do it - the cost of failure is just higher.
Seismic slam reached full damage after a minimum of 1.5 seconds of air time.
Sombra isnt/shouldnt be trying to hack doomfist on targeted slams, she should be trying to hack him on un-targeted slams. The slams hell do over terrain, up high, etc.
At the end of the day- Sombra is an opportunistic ambush hero. If shes trying to 1v1 a doomfist that knows where she is and what shes trying to do
She messed up.
She should be surprising him when hes locked in on other targets.
You ABSOLUTELY can hack-him mid-air as he comes over terrain.
If she cant, wait for him to uppercut the target he just slammed on. Hell lock hismelf into the upwards animation of the uppercut- and lack slam to get out of there. Even IF he has slam, the time it takes him to get out of her range (which is also 15 meters, same as a targeted slam), shell hack him. If he tries to charge an RP mid air to escape? Hell be hacked before he gets far enough away.
Doomfist is my most played singular hero.
Sombra is one of my most played back up assaults- And absolutely a hero I use to ruin doomfists day when im facing against them.
Your training video should focus on how to use sombras kit to surprise doomfist. Not duel him fair and square.
dude… you are so dead wrong about this and this is one of the most poorly thought out posts i have ever seen, this scenario is never what happens in a doom v sombra and you should not give advice how to play the game
sombra doesnt just magically try to catch a doom while hes flying through the air, and good dooms dont go directly into a team when theres a sombra, what a good sombra does is sit in her teams backline, waits for the doom to engage like hes suppose to, then hacks when he isnt paying attention, so what the doom in theory is supposed to do is play in small corridors and in the middle of his team, which from a doom main, is the most BORING gameplay on the planet. sombra is the most oppressive broken hero overwatch has ever seen as far as low skill output getting high reward. its ridiculous
The Doom matchup is one of the matchups for Sombra where you need your translocator on hand for the possibility of him slamming you or having to dodge the punch. Translocating into the air and hacking from above works on Doom almost every time.
The issue then however is that Doom usually has enough shields to either survive an assault from Sombra or kill her if he did enough damage before getting hacked.
I always laugh when people say “Sombra makes Doomfist useless by just existing”
The thing is, when you play Sombra, and the enemy team has a Doomfist, then you would have to babysit and predict when and where that Doomfist will come about.
YES, Sombra does indeeds keep Doomfist in line in terms of hard counter, but how Doomfist’s kit works, that Sombra player has to anticipate that Doomfist moves just in time, as by the time he gets hacked, he might have token out 1-2 people.
Not to mention, we haven’t even talked about the other team comps, as they could easily be running heroes that needs to be countered by Sombra, making Sombra players, pick and choose whom to hack and when to hack… as the team could easily run
again, completely wrong, she could throw her translocator off of the entire map and then kill herself if she literally just plays around her supports and hack doom when he engages, it is not a hard match up
wrong, doomfist has 2 combos and every sombra player knows them e, shoot , uppercut , shoot shoot punch out or punch in uppercut shoot shoot e out, and ever sombra knows exactly when to hack (good sombra) it is not a skill based match up, it is an incredibly hard counter with 0 counterplay
Yeah no. That works in theory or maybe if you have a Brig to repair pack his target, but more often than not against a good Doom his target dies by the time hack goes off. Sitting with the supports is a good way to catch him since he will almost always go for them, but you probably aren’t going to save those supports.
He then trades and gets back to the point extremely quickly thanks to his mobility.
I wouldn’t say every Sombra’s players know, as many do not.
However, like you said, good Sombra players do… If that is the case, then do you think it’s best to swap off the hero? However, I have seen many Doomfist win the interaction against Sombra and vice versa.
But again, the matchup is still skilled based as again, just like any other counters interaction.
no, there is only one hero in the game that counters her counters so hard that they actually have to swap in the current state of the game and that is sombra for doomfist and that is a huge problem. there needs to be a cooldown on stealth and translocator because there is no counterplay for her afk in stealth waiting for doom to make a mistake. theres no ifs ands or buts