Sorry, she can’t be good, the pros are playing someone other than Genji, Tracer, and Widow and we can’t ever have that.
Just ask Sombra.
Sorry, she can’t be good, the pros are playing someone other than Genji, Tracer, and Widow and we can’t ever have that.
Just ask Sombra.
It’s fine for characters to be tank counters, like Reaper
It’s just that, unlike Reaper, pretty much none of the tanks can deal with a Mei outside of a lucky shot like a Rein charge. With Reaper, there is potential to outplay or straight up avoid him, but once a Mei comes into the fray you pretty much have to have the dps deal with her or there’s nothing the tanks can do.
That’s why people are upset with her gaining popularity. Mei wasn’t so bad before because you never saw her.
Orisa can beat Mei pretty hard solo and counters her reasonably well in a teamfight.
That’s not to say Mei is useless against her but Mei doesn’t wreck her like she does, say, Rein.
This is if you thonk yourself down near her or try to go through her while she’s looking for you.
Mei is very good at countering WB, no arguments. But you can play shell game tank and make her pull back to protect the supports so the other tank doesn’t need to worry about being cut off. … it’s not a good idea unless you’re a VERY good WB (which I am not, but I’ve seen it done) but a Mei alone does not mean you HAVE to swap off.
Heck look at Doomfist or Torbjorn.
Better nerf that
One big advantage Ball has facing Mei instead of Sombra is that Mei doesn’t have range, so you can avoid her a bit and try to play around her. Walls can be a problem but you can try to avoid chokes.
Not really, her wall is instant and her primary has quite a long range, is pretty wide and has lingering particles that start to slow you if even 1 touches you. There’s really not much Ball can do other than swap.
Orisa is the best pick against her because of fortify, but it’s just not reliable enough to get the job done unless the Mei lets you get her or hasn’t closed in yet. Plus, Orisa is easier to wall of than other people because of her tendency to stay in one spot, so if that happens then you’re in a real tight spot
Yeah, it’s kind of ironic, WB is both a poor choice and one of the best tank choices for dealing with Mei at the same time
His distractions are the only reason for it though, his damage is way to low to actually deal with her in any reliable way.
Her primary range is 10m. Wrecking ball has hitscan weapons that become useless at about 25m. The wall alone doesn’t end his day, it’s being walled then frozen. If you can keep the Mei burning walls on you while the other tank presses forward and pecking backline so mei has to move back to ward you off, you’re doing your job as a tank.
I DO suggest swapping, really. It’s not easy to do, but WB with mei on the other team can be done.
It’s not just fortify, but also halt, and the fact Orisa gets to keep her shield and still shoot. All of it adds up to give you a pretty good chance to iceblock the Mei and survive her wall duration. Plus, Orisa has a major positioning advantage; Rein has to play in front of his team or his shield won’t protect them but Orisa can back off a bit and play around her off tank and supports.
10m is enough to cover an entire point.
Mei’s primary is just really busted.
Yeah, pretty much what it comes down to though is just the fact that Mei can’t be dealt with once she gets close by the tanks, that’s my only problem
They have ways to mitigate her effects before she closes in, but once she pounces then there’s no stopping her unless the dps take care of the problem. It just sucks really.
If they just did away with chain freezing, Mei would be way less annoying to deal with as tanks, and while still countering Wrecking Ball, she wouldn’t be a death sentence for him just because he got frozen once. He’ll still die in one freeze if the enemy is focused, but Mei shouldn’t be able to so easily solo him.
I disagree. For all it’s “busted” power it’s hard to land on quick moving targets, has a relatively short range and is her only “instant” damage (say, coming around a corner) besides quick melee.
10m is enough to work with and as I was saying , if you’re playing WB against Mei the name of the game is staying out of that range to either make her chase you, or fallback to protect others. The other tank will be the one on the point, hopefully zarya or orisa who have little problem making Mei’s life suck.
Sure you can.
If Mei attacks you as Orisa, just shoot her in the head. She’ll usually iceblock. Then, you can push your shield up and advance past her a little (if possible). Now, if she walls, she seals herself in with either you or your team, and you’ve got enough damage to kill her before she freezes you and fortify if you miss a bit.
I mean, teams and teamwork change this of course, but a Mei who yolo rushes an Orisa is not going to win and is probably also not going to live.
I mean, Ball is one of the most mobile and fast heroes in the game and he’s hard countered by Mei holding down M1.
But that isn’t true.
A well timed hook gets him away from her.
If you’re a really bad WB sure. I’m by no means a Pro-WB but the Mei at least has to catch me in a bad piledrive or poorly chosen roll through to get that freeze started.
If we’re going to consider aim and positioning a given technically Widow and Bastion both M1 to victory.
I don’t think there’s any top Hammond players who would rather play against Mei than any version of Sombra.
There are top WB players who say Mei is fine though. Like I said before though, nobody WANT’S to play into Mei as WB, but it’s not impossible is all I’m saying. … unless you’re very good at him however switching IS recommended.