tank main ever since ow1 and I just had a match where I had to swap to five different characters because the enemy tank counter swapped me every single fight. and after I got to character five (Zarya), he went back to character one (Rein), so I went back to character two (Ramattra) and so we went in circles the whole match. I won in the end but the whole match was so miserable, more and more tank games are becoming like this and I just can’t do it anymore. get rid of the 25% ult charge passive and then rebalance ALL tanks to make them less rock-paper-scissors please, I’m on my knees begging, I wanna play this role without wanting to close the game after one single round
Is that unusual? I’ve had to do that for years on the other two roles.
I guess this is just not a game where you can play a hero you like anymore.
it’s a hundred times worse on tank tho, it’s like how you have to swap to hitscan against pharmercy but for every single tank interaction
Yeah, I agree, it is a problem. Honestly, the game is a mess and OW2 should have started over from scraych, keeping only player progression.
Beyond tired of people trying to gaslight tanks.
Why don’t you like playing multiple heroes in a game?
I’ve had to re-learn at least 3 tanks, and am trying to learn Rein, I’ve given up on learning Zarya though lol, and Doomfist forget it lol.
Because instead of focusing on gameplay you just play the game of picking the right hero. I like playing multiple heroes but not in one match. Especially when reasoning for swaps is to react to other people swapping rather than specific hero being better on first point and worse at third point (like common on Dorado for example where dive tanks are great on 1st and 2nd but worse than brawl tanks on 3rd).
I like swapping one time per game maybe. Doing different hero every death just to not get counterpicked is boring and tedious af. In general swapping to account for changing geometry of the map depending where objective is, is fine. Changing to counterpick people is not.
Most tanks I see are DF, Orisa and D.VA with few Hogs and Hammond. As OP stated some games it is like a carousel of switching.
The only tanks I don´t like to play against are DF and Orisa. Not that they are hard to kill but DF stun is miserable to play against. Orisa is so forgiving to play due to her kit. So facing a braindead Orisa is very slim.
That’s not how it is. You still have to focus on gameplay. You don’t just win by playing a hero, you still have to be the better player
But why?
You lost cus you counter swapped to heroes you don’t even play well.
Because I get to play D.Va for literally one fight before the eyeroll-inducing counter swap happens. Sure, I don’t always change heroes after that, but it’s still aggravating. Like, I can’t make it not aggravating when I’m Winston for 5 seconds because I want to play Winston and then ooooooo here come the swaps!!! I feel like the ult charge retention needs to be looked at. I don’t mind counterswapping being a part of the game, but it’s far too egregious with a solo tank to the point where you may as well just start as Zarya and call it a day. It’s just too severe to some tanks.
Okay, I’m sorry but your definition of counter is not very good if you feel Zarya vs Rein counter one another.
Zarya vs Rein is not a counter to one another beyond that Zarya needs to aim and Rein does not. Zarya out ranges Rein by 15m to his 5m range. She can peak around 170 DPS which his half his fire rate. She has much shield to burn through, but Rein can’t shield + dance at the same time.
Zarya vs Rein is which team has more spam damage than the other. If Rein has a Bastion + S76 and your team has a Zarya + Genji + Hanzo, then yes, your life on tnak is miserable. However, if your team has the inverse Rein’s time is miserable.
People don’t’ really understand counters as well as they think especially when it comes to these barely perceptible counters like 45-55, 50-50, or 55-45 type of set-ups.
Because at each and every one of them you have to swap playstyles about 3 different times because of counters appearing. Every single matchup is miserable except when you are the one on the advantageous tank, that happends 5 times per game at most. Depending if their dps died as you swap you also get countered as you swap to a tank that adventgous. So your advantage doesn’t exist because its now neutral.
Honestly i would just try to mirror their tank instead of counterswapping theirs entire game. Its more enjoyable imo.
Pansy!
This is honesty what most games devolve into. Teams enter an equilibrium state on what they can play and what their team is supportive of them doing.
I’m playing Sigma to stop enemy bastion.
Rein plays rein to stop sigma, but Sigma’ gets a reaper to stop Reinhardt.
Both teams have a Mercy.
It becomes this weird closewise rotation of depending upon who dies which team has the advantage.
Yep its just an endless roulette of tank picks where you the solo tank is expected to know how to play most to all the tanks at the same level.
Want to play your favorite tank, sorry gotta switch.
I’m pretty sure tank match ups are not a 55-45 anymore, Orisa absolutely dumpsters Rein/Hog/Doom and when you play JQ or Dva and the enemy tank goes Zarya, there is legit nothing you can do anymore. It’s way too hard and rigid and while it would be nice if you could always “outplay” the enemy tank, since you’re supposed to have a similar skill level to the enemy tank it often just comes down to “who counterswaps the best”. I notice a significant disparity in my enjoyment of a match if I play Doom and just stick to him even tho I get counterpicked or I just swap heroes instead and it should not be like that every single match. It’s insane to me that we removed an entire tank because people didn’t wanna play the role and now the queues are insanely short AGAIN because nobody wants to play this role AGAIN
Not really, some matchups are really one sided like D.Va vs Winston. D.Va can be worse tank than you but if she decides to chase you around like a stan then you can’t do anything about her. She has more mobility and she beats you at your effective range. Hard counters like that mean that there definitely are situations where worse player can win simply because they played hero that counters yours. Unless you want to argue that they are better because they know that specific hero better to which I can say “I can play all brawl tanks and one dive tank. This dive tank is Winston. I’m on Gibraltar so I pick Winston. I’m against couple divisions lower D.Va main and all she does is marking me and neutralising my impact”. Is she better player? I would roll her on any non-dive map with my greater overall hero roster and I’m higher ranked player. But because it’s Gibraltar and I can only play Winston well on this map then I’m screwed.
I explained - switching because of map geometry is fine, you pick the tools for the map you are on. Switching around enemies feels lame, like you need a crutch to win the matchup. Mirrors are okay from time to time but not 24/7. Playing into counters is boring and frustrating. Best matchups are when everyone plays what they enjoy the most and when matchup is overall fair. Like Winston vs Ram - different strategies and better player wins. Maybe two brawl tanks like Queen vs Ram or Rein. Matchup feels fair for both teams and it’s enjoyable match rather than “press H simulator” and constant rotations of “Zarya beats D.Va so I go Winston to counter Zarya. Now she swaps to D.Va. Now he swaps to Zarya.”
DPS? Play who you want.
Support? Play who you want.
Tank? Expect to cycle through every single hero on the roster, at least 2 times, in every round.
You have 0 autonomy. It doesn’t make any difference what tank you play because the enemy team determines what you’ll play.
For the love of god bring back 6 v 6. At least make it an arcade mode and let the people show up where they want.