Does she have damage falloff? or heal falloff with her primary?
Both yes. Its just one of the reasons why she feels so bad.
She does have fall-off on both aspects of her primary, but she’s got a lot of range. It’s something like 30m or 35m. The real problem with sitting at max range is that you risk a Sombra popping out of the shadows and having no teammates nearby that can stop her feeding you face-first into the wood chipper.
This is the sort of distance I’m talking about:
So not only are you fighting her weapon spread which makes her heals/damage inconsistent between heroes theres also falloff???
Her spread is basically zero issue in regards to healing since she gets an increased hitbox on her healing projectiles.
Yea it’s not that obvious, but there will 100% be scenarios where you miss out a few heals that would barely save someone
Plus it’s not like there’s any reason why Juno shouldn’t simply aim for centre mass anyway.
Whatever issues Juno has, I don’t feel that healing is one of them.