Does f2P really mean low quality content?

Are the business models really change the way the quality of content are made, we can take as example the fact that devs need to provide in shorter time content therefore can alter the quality, we can represent that with fastfood and restaurant.
But if in f2p model game depend on the revenue what if they don’t sell things very well, does that mean it will have impact on the quality?

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It will most likely impact the quantity, not the quality of content that provides indirect income (like heroes, maps etc) while increasing the quantity of skins and other stuff that has direct impact on the income.

With other words you can expect everything that you can expect from any other f2p game: Less in-game content and much more cosmetics.

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No its quite the opposite in reality.

F2P games have no “oh I bought it so I have to play it” feeling to them. You can hop in and out at any time. You also just spend money on things that are worth the price for you.

So they have to create high quality skins for people to buy AND create enough content to keep them hooked because if players are not hooked they will not spend money.

So in the end it will improve the quality of things in the game dramatically and such events like the 10th summer games with zero changes will in future have a negative impact on the money and player flow. In OW1 this was not really the case because most of the people do not buy lootboxes anyways.

Dont think so. You need to have players in the game for cosmetics to sell so they need also good content to keep them there. Because if there is no content, there are no reasons to buy cosmetics. Remember, they are now on an aggressive attention market.

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When did you see a dying game to add more content than the opposite of adding more paid stuff?

When a game start to lose popularity the goal for companies becomes milking it until it is dry while focusing the resources on other stuff (other games etc)

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This isn’t really true. And not something that other games have experienced.

Also, they have already laid out exactly how many heroes and maps will be coming and when to expect them. There isn’t a huge scope for speculation.

Yes but isnt a bit contradictory? If you put a lot of something at some point the quality will diminish, according to logic
But for me everything can be content so

We are only getting 3 new heroes at launch. This isn’t hypothetical, the level of content is already much lower than it was in OW1.

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Their plans hold no water considering they have been struggling to finish heroes on time even in OW1 and now they will have to make skills for them for the PvE too. it is a matter of time before the stuff starts getting more and more delayed.

It is the excitement for new stuff that wears down not the actual quality of the product.

It is like as if you eat the same thing for extended period of time. No matter how much you like it, you will eventually get tired of eating only it.

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like the game itself won’t be changing much….it’s still going to be OW….you’ll be doing the same exact things….cause the content itself will be exactly the same (same amount of heroes, maps, game modes, etc)

It’s not about adding MORE content….it’s about “how can we make the most money possible with this content….f2p gives us license to charge for stuff now”

more “don’t miss out” tactics….more systems in place designed to get you to play the game over particular lengths of time…

Like you know how the game got repetitive before but at least you played it on your own time without a down side really….it’s still going to be repetitive….except now you’re going to feel obligated to play it when you don’t want to or you’re going to miss out on stuff

And that’s just to get few things they offer on the bps…which I’m sure will be next to nothing if you don’t buy the premium pass….cause believe you me EVERYTHING is going to be behind a paywall

So lower quality in the sense that you will have nothing to show for your efforts and you will probably find yourself playing at times when you don’t even really want to….but the game itself will not change

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They will be more focused on content that gets them paid like mythic skins and stuff they can lock behind the battle pass. So in a nutshell it will certainly feel like the content f2p players get will be of lower quality

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Odd because when compared to OW1 most F2P games (well all the ones not named Halo Infinite) provide more in game content AND more cosmetics because the former keeps customers happy and the latter makes the money.

That’s IF you get content for being a f2p player….I play fall guys….I’ve basically gotten nothing since they changed to f2p ~2 months ago….

Like they offer VERY LITTLE to people who don’t pay….and they even took what I think was a totally unnecessary step of taking all the old stuff people had earned from playing and downgrading the “quality” of all of it……like all the legendary items you had before became common items……which they now SELL in the shop for money

That is only for games that are still relevant. Try to play something more obscure and all you going to see as content is mostly paid stuff.
Hots has already walked that path and it is a blizzard game too. It doesn’t get any content anymore.

It depends on the game. The great f2p games give you an addictive fun experience where money is the last thing you need to spend to have a great time.

Ow 2 is making the same mistake a lot of star athletes and businesses make.

They focus on trying to get max dollars first instead of their own craft to stand out from the competition.

If blizzard focused more on giving Ow fans what they want at competitive market discount price they’d make more money in the long run.

As the saying goes, “you catch more flies with honey than vinegar.”

Focus on making a good shooter, then you don’t have to worry about pricing. From whales to the cheap, people spend when they are having a good time.

But with this being year 6 with the same wonky balance and same problem with role select wait times, only 3 new heroes, and just better more relevant f2p games out imo this game is gonna go the way of Dead or Alive 6 and HoTS.

They already showed us the quantity they were commiting to. If they don’t provide content why would most people buy the battle pass? They’ll just quit lol

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Did people quit when we had nothing but skins for the past 3 years? Some did but not all.

Most did yes lol. That’s part of the problem the game has with matchmaking right now where as a plat player I get out into diamond lobbies rather often 300+ sr higher average

Unless you are coughing money, companies have no interest to keep you around anyway. They want more spenders and less freeloaders.

Battlepasses will be filled with low quality items… Then you one good skin out of it, rest trash

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HotS gets 0 content because it died (Blizzard even said in its statement that there would be 0 content added to the ingame shop). It does not get skins at the expense of heroes, but gets 0 content because the game is dead which is true of any dead game. If OW1 had died it would have gotten 0 content updates.

Your argument was not the definition of a dead game but that by being F2P it would mean that a game gets worse, in the case of OW, heroes/maps in exchange for more skins and there is zero evidence to back that up. If a game stops getting content it will stop getting all content regardless of what type it is, but for a game that is actively getting content there is 0 evidence that the paid model will lead to more content, and in fact there is ample evidence that it leads to less content.