Does Ana's Nano boost really deserve HP boost?

Ana seems have more strengths than weaknesses compared to other Supports.

The biggest downside of Ana was lack of defensive ult, but now her Nano provides HP, combining with 50% damage resistance which kinda acts like a defensive ult.

Her nano has been this way for ages, and you’re just now bringing it up? Ana suffers from the fact she isn’t very mobile, she is an easy target as she is a sitting duck while she’s healing her team or doing damage with her scope, long cooldowns, lack of healing during reloads, her primary fire is a damage over time so it can be outhealed even if the player was going to die from it, no passive ability (needs to use nade for self-healing which handicaps her healing output immensely.), requires decent aim to hit sleeps/shots from close range, and she is still completely vulnerable during nano. If anything, Nano is almost something dangerous. If I know I can’t save a teammate with healing and they’re low, sometimes I will nano them just to keep them alive so we can group back up. But, whenever people get nano’d they go crazy and start front-lining and probably end up dying anyways. She’s got her positives, but also many negatives.

I remember when they gave that buff to Ana for her ultimate. I liked it because it was it had more uses on tanks.

I’d rather not talk about her ultimate as the issue. Anti-nade is the issue. She can keep her cool ultimate the way it is.

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It’s kinda funny how Ana players want it both ways.

She somehow deserves to be best because she takes “skill” (she fires a weapon at people who want to be hit), but if they give her things like heal on Ultimate that make her even more fool proof to use nobody bats an eye.

The change was quite a bit ago, but at least Ana could actually botch her ultimate before they made it idiot proof.

:man_shrugging:

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Everyone has a trade off indeed.

Yes, Ana provide strong heals and kits in exchange of poor mobility, sustain.
In old days, picking Ana means your team would have no defensive ult to sustain a fight, thus she often ran with Lucio/Zen as they both have defensive ult. Now Nano boost kinda acts like a defensive ult which made her way too good. Without HP boost, using Nano will be more risky.

It’s kinda like 250HP Mccree didn’t go live because it destroys his character of being a glass cannon, even though Mccree had his clear weakness (low mobilty + sustain).

Actually this reduces the risk of misusing the ult wrongly but everyone probably wants it because 250HP burst-heal will surely correct the teammate’s mistake.

No, she really doesn’t, though now tweaks to ult charge rates would probably be necessary.

I started complaining about it within a month of it going live.

I think you misunderstood, that’s exactly what I was saying, by adding heal to her ultimate they made it more “fool proof” – they basically eliminated Ana players needing to actually pay attention to who they are tossing nano to.

Nano is not an issue and I really like it as an ultimate. It feels great being able to keep your teammates alive, or being able to assist a teammate with eliminations. If you complain about nano being too good, you probably should also be complaining about how Moira’s ultimate is nearly the same thing minus damage buffs. Moira’s ultimate can shred through shields, hit multiple enemies while doing damage and healing at the same time. Better than nano in most situations especially in messy fights. Nano is good when coordinated. If you tell your Reinhardt in advance you’ll nano him, you can make great plays, but nanoing a Reinhardt out of the blue if not 100% necessary, waste of nano

In respect to other main healers, it makes sense. But i personally don’t think she needs it. The main healer ult’s all tend to be offensive, but with defensive capabilities.

Moira for instance, coal heals, but is best used to cut through the enemies front line and pick off their supports in the back line.

Bap’s window boosts healing through it, but is best used to send high burst damage through that will result in one shotting the enemy.

Mercy’s Valk gives her the option to chain aoe heal her whole team, but is usually best used to damage boost her whole team on a push, or take matters into her own hands and go full Neptuno on the enemy supports and widow.

Ana’s ult prior had defensive capabilities with the damage reduction that could save team mates from being pinned and such even before the healing was added, but it was always used for pairing with an offensive ult. The heal made it more useful in defensive situations, but like I already said, I don’t think it was ever needed. It was a random buff they added in to compete with moth mercy.

Nano is always the better option if one of your allies has his/her ultimate up and is somehow capable of using them half decently.

I would argue that Ana’s HP boost adds versatility to Ana’s kit, but that versatility takes a fair amount of gamesense to triage appropriately.
I mean, it’s a high-stakes, split second decision to use your Nanoboost to save your dying Reinhardt when you know your Genji has ult. Keep in mind that even a small hesitation can cause you to fire your ult right as your Reinhardt dies, and then your ult is just gone completely. And for all you know, even using your ult on your Rein won’t save him. Then again, maybe you don’t need Rein as long as you have nanoblade. Then again, maybe having notdead!Rein and a notnanoed!blading!Genji both swinging in the middle of the enemy team is going to do more work than a single nanoblade. It’s a lot to consider in a tiny window of time.

Compare that to OG nanoboost, which was pretty much just waiting for your Reaper to press Q, and then also pressing Q.

And disclaimer, I’m sick of Ana’s wrinkly old face being in the meta, and I want to throw her off a cliff. But come on. Having an ult with versatile application is strong, but not easy. Besides, I really don’t think nano is the reason Ana keeps being mustpick in the meta. I would much rather see Blizzard address the fact that Ana counters her own competition with her antiheal, and leave her (balanced) ultimate alone.

get on my level pal ive been complaining about it since its addition way back august 2018, that combined with lucio buffs the same alongside the brig aoe healing buff 3 months later laid the ground for goats domination for most of 2019 and anas top pickrates since then, shes been overturned since that addition shes been very fool proof overtime and its sickening people still treat her like this paragon bastion of skill, maybe in 2017 but now

You already contradicted yourself half way through the argument. Nano is ‘always’ the better option IF… Exactly, if. If it’s coordinated yes Nano is the better option, but when you randomly nano some one who is not expecting it, it can go south fast. If you nano your Reinhardt for example and he’s not expecting it, chances are he’ll charge into the enemy team just because of the nano and die. Or if you nano your Genji expecting to nano blade but the fight was won. chances are he’ll pull his blade out anyways because of the nano and get no value from it. 2 ultimates wasted. You contradicted yourself in your own argument…