I think I’m about to pay $40 for the Reinhardt and Ana skins.
And I’m going to pay 1000 coins for the battle pass, too. To be fair, I said I would if they did a role reversal battle pass, so I suppose its time I put my money where my mouth is. Plus, this is the first time I’ve been excited for skins in a while, so
Yeah, they made the heroes free and put coins in the battle pass while I wanted, and they made the actual event that I wanted. Wouldn’t seem right to not buy into it, but I wish the prices weren’t so abhorrent. At least its ONLY skins this time, right? Maybe that’s worth $$$?
I don’t expect to complete the pass, but since I already have the coins to buy it, I might as well get that doomfist skin now!
What do you think? Is this pass and $40 worth the money/coins now that so much has been changed? Or do you think its still egregiously priced and not worth the money?
$10 for a battle pass has never felt overpriced to me, and we can earn for free enough currency to get one battle pass every other season if we don’t use much coin elsewhere.
Value is always specific to how much one likes the cosmetics included and how much time one spends on the game.
I don’t think anything in-game has really changed to adjust that calculation much unless it’s significantly altered one’s current volume of playtime.
Not being stuck with the dumb skull mask on Mercy’s mythic was enough to get me to dump 1000 coins in, particularly since it also has a Widowmaker skin.
It wasn’t that it was over priced; I spend double that amount on Taco Bell or something stupid pretty often. Its the fact that the stuff didn’t seem worth it. My perception of Overwatch 2 has been “we’ve gutted the game of everything you like, like free heroes and a worthwhile PVE experience, now pay me $10 for the CHANCE to earn whatever slop we put in the battle pass, idiot!”.
To that, I of course went back to TB for some more food instead.
However, this pass is different as its off the back of multiple other changes made explicitly to help the gameplay experience. Changes to how we earn coins which may or may not have been done out of the kindness of their heart. Heroes will be free from now on, because you can’t sell heroes in Overwatch and they were crazy for even trying it.
This time, I feel more okay about spending a ridiculous amount of money on Overwatch 2. Its the first time I’ve felt like that since I started playing the game.
If you’d like my perspective specific to that sort of context…I’m actually less pleased with the game state now than a few seasons back. I do think the hit reg changes (via projectile size) were wise, but otherwise I don’t particularly care for the broad balance changes or how little was further adjusted with S10.
To me, the moving of coins to the Battle Pass is marginal, and the way they screwed with the weeklies means only one of the slow objectives was actually removed. We’re basically getting 10k less XP for the same amount of work. It’s great for people who play much less, but it doesn’t make it easier to play less and get things done (nasty glare at Making Progress).
-Reworked Comp currency still has garbage reward rates
-Moving hero unlocks out of the battle pass was good, but I just don’t care that much; I was never bothered by having to grind to get the new Hero.
Truthfully, I was on the edge of just giving up by the middle of S9; it hasn’t felt worth the time I’ve put in for a while. Mercy mythic is a short-term way to keep my attention…but I’m not feeling too good about the game state or hopeful of the direction going forward. In that light, spending more money on Overwatch feels more dubious to me right now than it has in earlier seasons.
I’m still not over that in OW2, cosmetics now cost money one way or another, and you can’t share them between your accounts. Yet smurfing is now unlimited and free.
I mean. In my head, 40 dollars for the premium battlepass (which is once every three months) is not some egregious purchase. 40 dollars for something you like once every three months isn’t the end of the world. I’d buy it and not worry about it. It’s a one-and-done and you get to enjoy the benefits.
$40 is the price of some entire games, so naturally two skins, some skips and some play money doesn’t seem that great a deal to me. BUT I’ve spent a ton of money in games like TF2, so clearly I’m not above it.
For a game I enjoy, it isn’t. But I’ve explained that OW2 is let down after let down. I’ve literally never purchased a single thing out of this game with real money, and I’m still debating if that $40 is going to my first.
I do like that Reinhardt skin, so I’m conflicted
Oh no, it isn’t. But sometimes its the principle of the matter. You don’t pay for poor performance, and I think we can agree blizzard’s been messing up lately.
Right now, the plan is to pay 1000 for the BP, and buy the rest if I’m satisfied with what I got. IMO money exclusively exists to give me what I need, and what I want. So even if I end up technically losing money this way, I probably won’t care provided I get the skins and stuff I want.
For me the Ultimate BP Bundle is the only thing I buy every season because the value is ultimately worth it to me
You get the $10 Battle Pass, you get 20 tier skips which saves you time and costs $40 usually, you get $20 worth of premium currency to buy skins with, and you get two great skins that would usually be $20 each
Because I always buy the BP Bundle I never have to buy coins when a skin I like drops in the shop cuz I have a big stack of them from the BP bundle that adds up every season
I do not believe it is worth $40. You get a lot, I guess… But you need to want the majority of skins because the side content such as highlight intros, voice lines, and emotes are so lazy these days.
I spent $19 for Bullet for my Valentine Reaper because he is cute emo boy. That’s half the cost for only one skin, but I would rather have that one skin over all of these trash Mirror World skins.
Edit - Actually it was closer to $15 because I used some freemium currency. Maybe that is what is changing my perspective.