Do you guys see a future for Overwatch?

idk about you guys but i got really pessimistic with the game when i realized that i don’t see a future with the I.P. or game. No show, no PVE. no good lore or big changes.

the thing that cemented it for me was when i realized that the biggest hope the playerbase has for Overwatch. is for it to go back to how it was years ago.

The Playerbase has such little faith in the game and the devs that they don’t even bother asking for the game to be anything more then what it was years ago because they know it’s not going to happen

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Really don’t see a future for the game in its current state.
If the past 14 seasons have demonstrated anything it’s that all the content was started a long time ago by people who are not with the company any more.

So I see change and a future only in once circumstance. MS takes what’s left of the original art / creative team, maybe the engine devs and a few blameless people that make it run. And replace the game design team and leadership responsible for the current state.

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  1. Slowly dying unable to move further
  2. Hard reboot
  3. Splitting game in two

I’d guess that they’re cooking something up along the lines of variations. The UI for both joke modes that featured talents seemed a bit too advanced for work that’d just be thrown away.

That could inject a fair bit of life into Overwatch.

As for the playerbase: there’s always been a lot of griping on forums. Back when WoW released, there were Debbie Downers saying that Everquest 2 was going to strangle it in the crib. Try not to let 'em get you down.

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I have consulted my crystal ball… :crystal_ball:

I see a future for Overwatch where Blizzard continues pumping out expensive e-cosmetics for several years before announcing Overwatch 3, which will promise many grand developments, most of which will never actually appear in the new cash-shop-wrapped-around-a-minigame… :clown_face:

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Definitely not, its an echo chamber from a select few that is about to fall into oblivion unless they realise what people not on the internet actually think.

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Aren’t 6v6 tests for raising the numbers of players in the game a big change ?

Wasn’t S9 a big change this year ?

They gonna fall into the same problem that killed Rainbow Six Siege.
Sure R6S is still technically alive, but its far from its prime.

The problem is that they focus on 1 thing: Please the competitive players.
What do competitive players want: -balance changes, -new heroes, -more maps

This alone leaves very little room to experiment and explore or draw in the casual players.
casual players want silly modes like prophunt. They want story and co-op like the PvE events like Archives were. They want to earn at least an epic legacy cosmetic after spending 8-10 hours in the game.

When I quoe up for a match, I’m waiting 10 minutes for a Mystery Heroes match, then instantly get rolled in a push match because my team is filled with ragequitters, and we are fighting 3v5 for 2 minutes out of 3. And what causes ragequtting even in a causal mode like arcade? The lack of incentive. That there is no reward for struggling and fighting a loosing battle.

Events when people could earn special lootboxes always caused massive influx in OW1 causing serious qoue time reductions. Without any rewards, anything to earn the casual players are slowly moving on to games where they feel appreciated and their time-investment rewarded.

In R6Siege when it started out, me and my friends memorized the names and abilities of each operator so easily and fast. And it felt good to be able to feel like you got a hang of the layout of the game. But with how many Operators there are now, and I only know like 1/3rd of them, and don’t even know what the other 2/3rd do, it feels pointless to try to get back into.

I see Overwatch fall into the same trap too. The massive hero-pool, though its good that all heroes are available from the start again, could potentially scare newcomers away. If you join a fight and you have no idea what the hell is going on in the fight because you see abilities you don’t recognize fly left and right filling up the screen, you will find the game too noisy and leave.

And lastly the biggest reason I don’t see a future in Overwatch: broken promises.
Not even the huge ones like PvE. But even the small ones. A year ago they promised massive reward system changes to make the game more fair, and more worth playing.
Only thing they did, is add another pricetag to Mythic skins, and add 20 cent worth of currenty to the battlepass.

There are so many ways they could’ve rewamped the system and given proper incentive to the casual players. Just lest us earn legacy credits per match and let us covert legacy credits to coins in the 3:1 ratio or something. Or crafting system where we earn cosmetic tokens per match, that we could then craft into a random cosmetic which tier depends on the amount of tokens we used.

I look at new games like Marvel Rivals. Almost all skins are earnable through gameplay, battlepasses never expire, you can complete the battlepass in whichever order you want, all for $10. It’s insanely more consumer friendly then what Overwatch has been the last 3 years sadly, so I don’t see any future unless they roll out massive system changes.

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My impression is that was work meant for the pve content that got scrapped and repurposed for the event.

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This game always has a future. Year 8 shows even in spite of the devs poor decisions it still has a loyal playerbase.

The game’s future is to go back to 6v6. I don’t know if they will or do there current bad solution of try to please everyone and keep both modes.

The team has to stop living in the past believing they are still the popular kid on the market.

Hopefully they come back in 2025 with a sense of urgency.

Otherwise Rivals will continue to steal their players like Apex and the other shooters did.

They make this game more rewarding then you can get ol school and new school players to hang around.

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im honestly having less hope due to aaron keller

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This is sad but true. You know a game studio “f’d-up” when the community wants the game to be reverted to its initial state.

Normally things are supposed to get better with time. Unfortunately it got worse in this case

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Aaron is not a visionary. He’s a “cute” dude who is good at smiling.
Being a nice person doesn’t automatically mean knowing how to create and run complex things

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If you look at really any PvP game they honestly don’t change much at all. The Smash Bros series has remained pretty much unchanged since the start beyond visuals, moe characters, and more maps.

So far, that’s all OW has needed to survive. Expanding the IP I feel is a good move. They have a bunch of lovable characters, but they failed to co develop PvE and PvP into separate games. It could still happen, but at this point though I think they need to go beyond this game engine.

i dont think hes a nice person tbh i think hes just like bobby kotick in my opinion like jeff kaplan had a vision for the game which that vision aaron destroyed

With the game’s current direction its been free falling since Q3 of 2017.

Not big drops. Not until there was key changes along the way. But Overwatch 2 threw it down the slope of what the original game’s core design was about.

It just never actually takes a direction it wants to be. Thats the big problem. They make the game, decide 3 months later to change it all again, and 3 months again, and again and again.

Its a big switch-off for anyone that just wants to do some gaming and play the same game over and over again. Which we cant.

Always a hero change, always some sort of new hero we have to now deal with. Some change to the rules that makes no sense.

Some new idea that just essentially makes everyone kinda mad.


Being the fact that they apply everything just to this one title instead of releasing different titles is why i see no future in it.

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To be fair, it’s more likely Blizzard itself destroyed the vision, not Aaron.
Aaron accepted to play the role of a puppet and a facade. The real shot-callers are behind the scenes.

Worse games have lasted longer. Turns out, running a server isn’t that expensive and you can keep games like Everquest running for however long you want.

Will it ever be the cultural phenom that it was back in 2016? No. It blew its comeback tour so badly that no one trusts the brand anymore.

The ip is owned by a corporation that has more money and power than the entire family lineage of every one who’s ever posted on this forum.

Technically speaking, Overwatch probably has more of a future than you.

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What a colourful way to say ‘I know you are, but what am I?’

This game is currently being cloned on so many levels, it is not even funny.
Makes think more about Segway scooters and less about OW2’s future.