DLSS Sharpening Doesn't Work

The DLSS sharpening slider is stuck at 0.25, no matter what. This might have always been the case since implementation. Would love to also see DLSS updated to 3.7 in the process.

There is no other effective way to add sharpening with DLSS on so I would love this to be fixed. Thanks.

Side note, since DLSS reduces internal resolution, I would also like to see if the red outlines of enemies scaling with resolution is intended behaviour.