I have the opportunity to use 2 RAM dies in dual-channel mode, they are actually installed in the corresponding slots of the motherboard.
I took out the third RAM block from the system unit, leaving the computer to work only in two-channel mode. After performing the tests, the result was as follows:
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The most minimal possible graphics settings (including 50% zoom and all-all-all) at a resolution of 1920 x 1080 give the following results:
1.1 After launching the game matches in the Browser, the FPS rose to ~370 (+~20) units;
The load on the CPU at this moment was ~33%, GPU 25% (video memory 5%), RAM 65%.
1.2 After calling 11 bots to the map in real time, FPS fell to ~140 (+~10) units.
The load on the CPU at this moment was ~35%, GPU ~16% (video memory 7%), RAM 66%. -
The highest possible graphics settings (all-all-all and 100% scaling) at a resolution of 1920 x 1080 give the following results:
1.1 After launching the game matches in the Browser, the FPS rose to ~275 units;
The load on the CPU at this moment was ~32%, GPU ~94% (video memory 15%), RAM 48%.
1.2 By calling 11 bots to the map in real time, the FPS dropped to ~140 (+~10) units.
The load on the CPU at this moment was ~45%, GPU ~65% (video memory 16%), RAM 65%.
Can we say that the fps has risen? A difficult question. If we compare the previous and current values, then they can be attributed to the measurement error as soon as possible (I did not write the " ~ " symbol for nothing). With
regard to the processor, what exactly is the catch? The load during operation is not even 50%, so it is difficult for me to assume that its computing power is not enough.