hey… sorry!
we don’t like being silent… that’s not our intention. we’ve been trying to show up more on various streams (we have our creator’s residency now here at Blizzard where streamers hang out with us) plus we did a bunch of streams at Blizzcon. maybe you missed those?
we’re also in a bit of a “head’s down” mode trying to get a lot of work done. we also had a few people traveling over the thanksgiving holiday (we’re based in the US) and took advantage of the slow week to allow developers to work on whatever they wanted. the end result was pretty cool. we explored new game modes, new features and new engine tech. it was all really rough but some of the prototypes will actually turn into features someday.
i guess, mostly, we don’t have a big newsworthy thing to announce or talk about right now so we’re more focused on “getting stuff done” rather than anything else.
roughly, this is a sample of some of what we’re working on:
–top secret stuff i’m not allowed to talk about
–hero balance (i actually think we’re in a better spot than these forums will have you believe)
–quality of life features (UI updates etc)
–new hero prototyping and development
–new game mode prototyping (don’t expect to see these soon)
–feature development
–ongoing event support (skins etc.)
–more top secret stuff i’m not allowed to talk about
–top secret stuff i’m not supposed to talk about