Delete/Nerf Ana's Sleep Dart Item

500% larger, 100% speed, 20% increased duration, 100% pick rate on it.

It is O V E R P O W E R E D.

It would be overpowered as a POWER. Remove this stupid item.

I don’t care if you give her compensation buffs for it, just nerf this cancerous ability.

8 Likes

Please take a break and come back when you are more composed. You sound like a mad scientist and not in the good way.

1 Like

Nah, screw that. I’m sick of her preferential treatment.

Literally any other hero having that 100% pick rate on an item? Nerf.

Her? Totally fine.

5 Likes

Her biotic grenade is more oppressive. Sleep dart is the biggest skill shot in the entire game. Without sleep dart she would need another defensive ability. I think most would love to see a biotic nerf over sleep dart.

2 Likes

Not in Stadium it isn’t. Go test it in the practice range. It’s nearly impossible to miss with the item.

You can shoot so far above Tracer that you could fit another Tracer in the gap and it still lands. I’m not exaggerating.

Alot of skillshot style abilities have an increase to their hitbox for that mode because people are expected to move faster. Its just the style of the game. Otherwise whats going to stop the Pharas and Tracers from diving an Ana?

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Her extra 150hp from landing sleeps, anti-nade, and movement ability.

Maybe a sniper with 0 fall-off, a hugely powerful CC, and the strongest CD in the game should be diveable.

It’s quite literally the only thing she has.

If it’s such a big issue, run DVa or Kiriko, or even just get Cushioned Padding.

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Dunno what else to say, in the end its still an ability with a long CD and is most definitely avoidable. It just sounds like you are fighting Ana as a hero without options to do so. What is an Ana supposed to do vs a Brig? I’m just saying from experience because it turns her dart into a total crapshoot and Brig can just react to the sound que of the dart if you’re paying attention.

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She has anti-nade. What are you even talking about?

Cooldown reduction and, again, the 500% increased size makes it bigger than a Pharah rocket.

You’re missing the point tbh, the 500% increase in size is absolutely dumb. I tested it out as they said and you can pretty much just lob towards someone’s direction and land it around a corner on them. It doesn’t need to be that large and an item should never reach 100% must pick.

6 Likes

Delete/Nerf Ana altogether.

5 Likes

You clearly don’t play stadium. Cooldown reduction is a thing. The cooldown is not long in Stadium. Ever.

Also not avoidable once its large sized. Its the same size as a regular Ashe dynamite explosion

2 Likes

“antinade” swallowed by Dva, cleansed by one of Kiriko’s many tanuki nut sized suzus

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Every role has options to deal with it, its not like its going unchecked. Its not even on the Juno levels of cancer. And CD reduction is pretty standard is Stadium. I fail to see how other heroes can just do the same tactic on their counters to it.

Thats the only actual problem, which is an easy fix.

Still without it, what exactly is she bringing to the table? In a mode of hyper speed heroes Ana doesn’t have much choices.

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You cannot swap in Stadium.

That’s what I’ve been saying! The size needs a huge nerf.

2 Likes

Yea and, I stated that earlier. You are picking heroes that don’t have options. If its such a problem, maybe leave it to someone better suited. If you are getting darted halfway across the map, then maybe be aware of it. As I said, what else is she bringing to an insane version of Overwatch?

And please don’t cherry pick. Thats rude. You know what I meant in that context. It just needs to be fixed to it doesn’t hit people around corners. Thats all.

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Yes, let me just psychically predict what they’re going to pick. You’re delusional.

High healing and anti-nade. Read.

The entire point of stadium is dealing with your opponents as they get more broken. Welcome to moba styled games. Sometimes you just get countered, sometimes you counter, rarely do you legit brawl it out.

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I’d say it would have more sense if it becomes AoE effect with the explosion size that is 500% of the original projectile. Would be still quite powerful, but will probably feel way less unfair and undeserved