Out of all the things in the game that are annoying and unhealthy, like the CC cow, CC in general, turrets, immortality abilities, and Ram’s ult, there’s nothing that even comes close to being as comparablely annoying and unhealthy as Mercy’s ressurect ability.
I honestly don’t think ressurect is even controversial at this point; you pair an ability that can make a player immortal with an ability that can bring targets with upwards of 700 HP back to life (“call me crazy”), but I don’t think that’s very healthy for the game!
And before anyone even says anything about this, Mercy’s resurrection ability is not unhealthy for the game because immortality abilities are a thing. “I’m just straight up pointing out how absurd resurrection becomes when paired with immortality abilities. I thought I’d just let that be known.”
Let’s be honest: every iteration of Mercy’s resurrection was unhealthy for the game. If you were an OG, Mercy could literally resurrect her entire team; this was her ultimate ability, btw. Later, Mercy got reworked into Moth Mercy, where Resurect was changed into an ability that had an instant cast and could instantly ressurect targets, and this could potentially be done twice because when Mercy used her ultimate, the cooldown was reset.
Years of nerf after nerf, and Mercy’s Resurrect is where it’s at now. Listen, all I’m saying is that if something in your game has to be relentlessly nerfed over the span of six years and is still problematic and unhealthy for your game, then such a thing probably shouldn’t be in the game.
You have numerous heroes who can one-shot you from the other side of the map every 1-2 seconds and one ability that can resurrect every 30s, which requires Mercy to be close to the place the person died, exposing herself for 1.75 seconds. Given that context, I don’t know what you’re complaining about.
You also have numerous heroes that can make Mercy invincible while rezzing, and there are just as many abilities to counter Rez as there are to counter those counters to Rez, so this is just a bad argument.
Mercy clicks a button and brings back her 700 HP tank in 2 seconds.
Umm, where’s the fine part?
Yes, it’s fine to lose games because an absurdly broken ability that remains in the game that should’ve been removed six years ago has only become more and more broken as time goes on.
There’s just as much counterplay to Rez as there is to counteracting the counterplay to Rez. You can’t really use this argument at all.
There’s just as much counterplay to Rez as there is to counteracting the counterplay to Rez. You can’t really use this argument at all.
I get where you’re coming from and I personally agree as a gm support who plays all supports. Immortal effects, rez are both redonkulous but then you look around the hero pool and see there’s a French lady who can tap you to spawn, a ice lady who slows you cause she can with 100 dps, a literal living turret, a British woman who can reverse time and a robot that can become you.
None of the above are overly powerful but with all that in one game rez and immortality field become cooldowns like any other.
Yeah, I’m not really sure I agree with this. Immortality abilities and rez are just broken beyond belief, and honestly, I don’t think you can realistically make the comparison of “oh, there are all these crazy abilities, so Rez and immortality don’t really stand out.” There’s a very clear distinction between the things you mentioned and being able to bring a full-HP target back to life with all their cooldowns and making them immortal.
And we’re so far past the point where players can say, “The current state of rez is fine.” To that, I say “hell no.” There are countless abilities in the game to allow for Mercy to get off an easy rez, which ultimately results in the enemy team losing the fight or having to spend more unnecessary time trying to repick targets when they shouldn’t have needed to in the first place. It’s ridiculous; I think it’d be better if they would just remove Rez from the game altogether at this point. I’m sure they can give her something interesting that won’t piss off the mingy Mercy mains. Lol
If you killed their tank and let Mercy exist in the space that you were supposed to capitalize on, that’s your fault. All of the abilities that can save Mercy there are either restricted to the tank (who is dead here) or is on a pretty long cd that would have been used to try to save the tank before he died (meaning it’s on cd when mercy goes to rez)
And even if you save the lamp/suzu specifically for rez, you are leaving your team in a spot where 2 of your main defensive cds are both down for 15-30 seconds.
Mind you, rez only gets used on average 4 times a match.
I mean, if you focus and kill her, she can’t rez anyone. If she’s in an immortality field you (and hopefully your team) shoot that a few times and then kill her.
You don’t even technically have to kill her to stop her from rezzing, you can just push/pull her away.
-Rein charge
-Hammond bowl
-D.Va boost
-Doomfist punch
-Junker knife
-Orisa spear
-Hog hook
-Sigma rock
-Ashe shotgun
-Junk mine
-Mei wall
-Pharah concussive
-Sombra hack (not a push, but prevents her from rezzing all the same)
-Ana sleep (same deal as with Sombra)
-Brig flail/shield ult
-Wifeleaver petal platform (possibly tree in between Mercy and the person she’s rezzing?)
and of course
-the good ol’ Lucio Boop.
There are lots of ways of preventing Mercy from bringing someone back to life!
Also while she is rezzing someone, during those precious seconds, there is one less support keeping the rest of her team alive. Have seen it happen so many times where a Mercy goes over to rez someone, like the other support that just got killed, and the rest of her team crumbles.
The problem with what you’re saying is that it’s almost like you’ve erased the existence of snipers and basically any character with ranged damage.
If I pick someone from 40 meters away, it should be, “I got a pick, and my team would then capitalize on our advantage,” not “Mercy presses the button, now our advantage is erased.”
I obviously can’t teleport 40 meters across the map in time, and my team is likely going to be hard-pressing the enemies to capitalize on my pick and try to stop the Rez. What you’re saying makes no sense. Players normally would be backing if their tank was dead, but if they’re being forced into an engagement, they’re not just going to fall over and die and allow me or my team to just kill Mercy while she’s rezzing.
Be realistic here and stop writing how something would play out on paper!
[quote=“Aviatorhead-1915, post:9, topic:809424”]
And even if you save the lamp/suzu specifically for rez, you are leaving your team in a spot where 2 of your main defensive cds are both down for 15-30 seconds.
This doesn’t even matter if Mercy gets the Rez, which happens way too much now with all the immortality nonsense in the game. All your team does is keep backing up until your CDs come back up and then reengage the fight.
Yeah, see, that number seems miniscule, but your chances of winning or holding the fight dramatically increase when Mercy does get the rez off.
What took you so long? We’re you trying to suc a tank to death as Moira?
Technically 3 heroes can do that without ultimate: Zarya, Bap, Kiriko. If they do so when Mercy Rez it’s called Teamwork.
Whenever I got a kill but let Mercy Rez, I think to myself, dang I let her get away with it. However, pushing blame to others is the hallmark of bad toxic players, so I won’t take this OP seriously at all.
If you can only get a pick every 30-45 seconds then you shouldn’t be on sniper.
Yes, but there’s little they can do to save the mercy outside of those defensive cds (which is 1 or 2 if you have a Mei wall) and outright killing the enemy. If you just got a pick, and mercy is rezzing, it’s now a 5v4 where 1 support is not doing anything but standing on the corpse of the guy who just died. You should be winning those and if you aren’t, your team is worse.
That’s what I’m asking of you, here. I play Mercy against high ranked players all the time and they have no trouble preventing rez by taking space and running us down when the tank gets picked.
Ugh, technically, the entire roster can prevent Mercy from dying while she’s rezzing through damage through shields, abilities through ults, and even movement.
If you’re going to say, “Oh, well, all these things prevent Rez,” be realistic and also mention how there are a multitude of ways to help Mercy get her Rez off. ;-;