Definitely some kind of win/lose streak bs'ery going on

It’s too absurd. 10 wins in a row on a random day. 10 freaking losses in a row on a random day. I bet i Just had 12 losses in a row. I’m on a team with 2 silver and some other 100+ lvl players. So nobody with an excuse for being to terrible. I’m on Hog, I take out the other teams Mercy, Lucio and Soldier in a window of 20 seconds or less. I get finished off at that point by a DVA. The rest of my team gets wiped by a half hit points DVA and like a junk and mcree. 12 freaking games in a row it was that same old garbage. Something is wrong with that.

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The system can’t account for people being stupid or having a bad game. It placed them in your game because it thought you were at the same level as them. Match makers can’t magically make every game perfect. Sometimes you get unlucky. That’s just how it is. It was one game

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What about 12 games in a row don’t you understand? Do you need me to teach you to count?

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Idk…I run into streaks like this too.

One thing I noticed on the loss streaks, I seem to not be playing very well. I’ll try things that don’t work and even do something dumb in the match.

Not sure what is causing that though.

Lol man I’ve once had a 23 game losing streak, 12 is nothing!
It was a very dark day.

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if only the devs commented on this topic…oh wait…they have…

jeff kaplan

There has been an unfortunate trend of people believing that we somehow force you to lose, which couldn’t be further from the truth.

There is no assistance to win or lose. This is misinformation.

We match based on skill, ping and group size.

The only thing we do is detect when one team has been repeatedly losing and is outmatched and then we disband those matches.

scott mercer

We’re always trying to put you in fair matches that we think you have a 50% chance to win, and do it quickly so you’re playing Overwatch instead of staring at a queue timer. We never intentionally seek to put you in an unfair one.

I’ve seen comments like “I just won three games in a row, so the matchmaker put me in a bad stomp to get back to a 50% win rate”. It doesn’t do anything like that at all. It just keeps on trying to find fair matches. If you do win more than you lose, your SR will slowly go up. As that happens it’ll also put you up stronger opponents that match your new SR. That’s not so you lose, it’s to keep your matches fair.

There’s one other thing to remember, though. The results of a match that the matchmaker thought was perfectly fair don’t always result in a match that is hard fought every meter of the payload and you win by just holding them off from reaching the final checkpoint at 0:00 time remaining. Matches with teams of equal skill result in 3-0 stomps more than you think. Maybe an early fight snowballed out of control due to staggered spawns, maybe a player decided he was going to try to pickup a new hero that match, or perhaps your’s cat decided to play with your keyboard right before you used that Graviton Surge and it wildly missed its mark. We’re all human, and we don’t perform at the perfectly same level all the time. It’s one of the reasons competitive games are so much fun to play and watch.

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Where was this at when I had a silver tank and a master dps player in the same game. Matchmaking is garbage.

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Genuine question.

When I play I just have fun and banter. Winning or losing is irrelevant to me enjoying my time in-game (except for 2cp, insta-quit in qp).

How do people even know they’re on a winning or losing streak? Are they updating a scoreboard next to their monitor after each match…?

I dunno, maybe I’m Overwatching wrong? :disappointed_relieved: :upside_down_face:

Well I mean there is the thing where you get a lootbox every 3 wins. So if I play like 10+ games in a row and check that screen to see how close I am to a lootbox and I don’t have a single o colored in as a win then I’ve had a craptastic streak.

" We’re always trying to put you in fair matches that we think you have a 50% chance to win, and do it quickly so you’re playing Overwatch instead of staring at a queue timer. We never intentionally seek to put you in an unfair one."

Cool story and another great cover story by dev. However that doesn’t mean that the system isn’t broken or that other players haven’t found a way to work the system in order to exploit it or corrupt the process.

So while he may absolutely be right and telling the truth, it doesn’t mean he’s correct about whether lose/win streaks aren’t a sign of something wrong with the system.

looks at loot box tab
notices he has 324 unopened loot boxes

You…pay attention to loot boxes? :thinking:

I guess that’s observable but I guess what I’m saying is, winning and losing being important to your fun in-game is just doing it wrong in my opinion.

…but I appreciate everyone is different. I’m not very competitive irl, despite being successful lol… :thinking: :upside_down_face:

No it didn’t that’s OP’s point. It is putting the OP in teams to maintain 50% win/lose ratio each game. So as the OP tries harder and gets better he gets given more potatoes to keep having even games. This continues until he loses so many that the system reverses its stance.

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No you win a bunch and get put with higher tier players, and the bad habits that pay off in lower games no longer work and you blame your teams right back down to where you belong.

I also strongly suspect that the game is rigged as I’ve also experienced such loss streaks a number of times. Looking at the matchmaking patent, I think it’s reasonable to surmise that Blizzard is trying to provide more wins to players that are just starting out at the cost of game play experience of players that have already put a lot of hours, because the existing players will most likely keep playing even if they do have some bad days, while new players need forced beginner’s luck to really get into the game. I’m not saying it’s impossible to climb or anything, but something definitely feels fishy. I don’t remember experiencing something like this while playing more traditional FPS games.

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Okay…

Pretty sure the probability of 10 in a row for a true independent 50/50 is something like 1 to 1024. So what like 0.098% or there abouts. Doesn’t sound like the OP has 10 win/lose streaks 1000 games apart ish.

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I have countless posts and countless pictures posted showcasing this, at least in my anecdotal experiences.

I have, for hundreds of levels, seen this very consistent trend.

I regularly win about 8-9 of about 10~ matches, then proceed to lose about 8-9 of the next 10 matches.

It’s amazing how 1 sided the teams feel in either case

Blops of “mixed” wins / loses are rare.

Genuinely “close” matches are even rarer.

This 10/10 scenario is by now means rare for me. It is by all means, the norm. Anything but is the exception for me.

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I dont think 50 50 means what you think it means. It definitely does not mean that as your sr mmr rise you get worse teammates.

To the other poster the reason it feels more drastic in overwatch is you have to not only adapt to the other team like most fps, but your own as well. Sadly we have many people who I guess “like” this game but dont “play well with others”.

On top of that you have a matchmaking system that doesnt know if your 6 or 40. Drunk or sober. Already on tilt or fresh back from another game. Human factor. All that considered it does a good job, but you can just glance at comments from overwatch to apex and see how many gamers only come together in their mutual hate of their own teammates and you can get an idea of why so many matches that should be pretty fun and balanced end up as rolls.

Yeah well I’d have to win some of those games first. That’s the problem. I’ll log on and win 10 in a row or log on and lose 10 in a row. There’s not enough middle ground. And if you notice in the scenario from my original post there was too many people on my team that should have been able to handle the scenario that I basically gifted to them in that instance.

There are a lot of scenarios where you could lose. There are a lot of scenarios where you could lose with what seems like should be a good team. For example a highly experienced or skilled player may be letting someone else play on their account. Perhaps a highly experienced account is playing a different character for the first time or a class they don’t have much experience on. On and on and on…

However none of those possible scenarios are logical if they are happening 10 times in a row unless you joined up with the same players in a group or continued matchmaking with the same group of people.