Deadlock wont kill overwath

I’m sorry you have to hear it from me a overwatch 2 doomer but deadlock and in extension rivals will not i repeat will not kill overwatch. they first off are both 3rd person games which is a completely different type of shooter. secondly, deadlock its a moba shooter while rivals and overwatch are RPG shooters. i belive both games will have over lap with overwatch way more for rivals then dead lock but neither game does what overwatch does the only thing that will kill overwatch is blizzard they did it once with the first game they cane easily do it again

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Its like saying dbd is an overwatch killer. Completely different kind of games.

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exactly both games have player cross over but one will never kill the other

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Love Rivals but Deadlock looks like a more sketchy Paladins. Both are knocking off Overwatch. Overwatch is already doing that itself

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I agree with you. I will say Marvel Rivals is much closer to Overwatch than any of the previous Overwatch killers. It still won’t kill it, but it’s real competition. Deadlock is just not very similar. Good game, just not really Overwatch competition.

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Everyone whose IQ is higher than room temperature already knows this.

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i have played 5 hours of deadlock and unless they change a lot of thing i think i may fail its got a huge cc problem the item shop is a mess reloading feel terrible you basically lose at the 15 minute mark because there is no bonus for being behind so many overpowered abilities and i already saw a cheater in my first 3 games he was on my team and was hard locking it was ridiculous.

for sure but the third person camera will be the huge difference IMO

agreed because they are not filling the same role in the market none of them are

well apparently there are 10s of thousands of people saying this also people saying it’s going to kill valorant which is so out of left field

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Overwatch is gonna kill overwatch. The queue times are the worst ive ever seen.

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Just because they’re not in the EXACT same genre, does not mean that they won’t. If they find those games to be more enjoying than Overwatch, they will be switching.

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It is overwatch competition. Just not 100% competition. Games compete with each other through gameplay elements. People like overwatch for different reasons.

If Bill plays overwatch because of

  • Cool hero designs
  • Team work
  • pvp

Then Deadlock could absolutely take Bill away from Overwatch.

If Ted plays overwatch because of

  • Waifu’s
  • Simplicity
  • No itemization
  • Payload maps
  • Short game modes

Then Deadlock is not competition for Ted.

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Only in the sense that every game competes for your time and attention. This game is as much Overwatch competition as League of Legends is. It’s basically a direct competitor to Smite.

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Speaking of game modes, for those who played, if someome leaves do they get replaced in?

Or is it like dota2/LoL where you are completely hampered and no backfill?

I haven’t had anyone leave yet, but I would assume no backfill because that’s SOP with MOBA games. And there aren’t really any catch-up mechanics that I’ve noticed if you get behind the other team. You just slowly lose.

What is this obsession with games killing other games? Things can be their own thing, this isnt the Highlander, there can be only one game per genre.

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given that deadlock is still in the testing phase: it is not even remotely comparable to overwatch. I think it is more similar to a “hybrid” between a hero shooter (not necessarily overwatch) and… smite, a third-person MOBA.

Rivals already has more in common with overwatch, but I also think that too many people are excessively obsessed with the search for an overwatch killer that forgets a fundamental part: “balance control”. rivals may also be nice on the cover and character design, but it has mechanics that today are fun… but in reality they are extremely wrong for a competitive context. overwatch “paid” for its old liberties precisely as it gradually noticed several errors in its implementation of the rules (such as the double pick at the debut of ow1 and the defender class) and with the increase in characters it had to exercise more control.

I think all this mania of looking for an “overwatch killer” obscures a lot of the objectivity of how the competitive context of rivals will be balanced. the stupid “it’s 6v6” argument isn’t even that relevant: it will be the competitive context and growth between newbie and veteran players (one of the defects of ow that usually isn’t mentioned) that will mark the difference in rivals, not the “this game is 6v6🤪”.

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Being fair, MOBA has no catchup mechanic since it is part of the game where you farm and rax down towers. (At least for Dota/2 , LoL still had respawning barracks).

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Or in the sense of exactly what I said that you probably didn’t read. Games compete through elements. They do not have to be identical to compete with each other, they have to share elements.

Not quite. Ironically, Overwatch pulled me away from LoL so they do compete with each other. Deadlock shares slightly more elements with overwatch than League though so it’s greater competition for OW than league is. Deadlock is very much a shooter that requires precise aim and fps skills transfer. It’s basically Overwatch with a moba game mode.

I read, I was disagreeing with you which I thought was obvious.

Nope, not how it works.

Not identical but at least the same genre. Deadlock and Overwatch compete with each other in the same way that Jurassic Park competes with Prehistoric Planet. So basically they don’t.

Deadlock shares a lot more elements with LoL than it does with Overwatch. It only bears a surface level passing resemblance to Overwatch but it’s core mechanics and gameplay loop are basically League.

This game already destroyed itself.

but those players usasly play multiple games already