Deadlock Opinions

Well I’ve played quite a few games of it and really enjoy it.

  1. No counter swaps - No mirror matches

This is just such a refreshing thing and yeah you might have an unfavourable matchup in the lane but you can combat this by speccing your character to have more health/speed to escape those matchups. You can also just ask someone to swap lanes with you as they will perform better in it.

It’s nice to have your pick not be completely wiped out because someone can just swap to your perfect counter straight away.

  1. Team com / chat seems good

I’ve had plenty of people in vc and you don’t seem to have anyone from another team calling out ‘report out ……’ because in Deadlock you can carry.

  1. Carry potential…you can carry

I’m learning and have played incredibly bad in games but I have had people carry me to victory because they have aim/tactics. They have farmed souls and are 20k a head and have the ability to flatten 2-3 people.

I do think matchmaking needs work and a few characters feel a bit weak and a few a bit too strong. Overall though for this game to be pretty much in Beta it feels very good!

Haven’t touched OW since receiving an invite.

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I have zero interest in playing a moba.

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I played for a few hours. Personally… Bit boring.

A 3rd person version of LoL is not an OW competitor nor a replacement.

EDIT: Is OP just a Deadlock payed actor/streamer? New account and has only posted topics bashing the game and the Devs since making an account lol.

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Opinion heroes with abilities in a moba thirdperson shooter has no overlap with overwatch’s gameplay

Time needed per game is long. Not sure if regular OW players will enjoy it. Also you need much more functioning braincells to play that game well. I don’t think many here are qualified for that. :rofl:

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I’ve yet to try it, but I can almost guarantee it will have LoL toxicity before too long.

Maybe it’ll take over the LoL I have been playing again recently?
The smite over the shoulder doesn’t do it for me liked I hoped.

Saw one clip of a guy talking trash and the WHOLE lobby was clowning on him. You dont really see that often in overwatch

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It is giving devs that care, OW1 launch vibes.

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put simply they have work to do, there are two heros I’d base off of OW heros so what I say next will make sense

the Indian fella, with the bow is basically Hanzo, projectile based

and the Sniper girl, is basically Ashe, hitscan based.

Somehow its perfectly fair to match them against each other, 1v1. As both an Ashe and Hanzo player I know this 1v1 is 100% one sided…

When I look at LOL-League, their system of hero matching is good because they have “support” roles which one of them is basically Ashe I don’t remember her name… but they put two different roles(unless the players themselves pick their lanes weirdly and have weird hero picks) against two similar role types. Support + tank vs support + tank etc.

Next game I picked the sniper girl, and got put up against an AOE hero, so I can’t kill as many minions to gain the same amount of souls as someone who can AOE 2-3 per however long the cooldown… so that’s a wash, most of the game I was underpowered for my lane because I couldn’t pressure the AOE.

It’s an okay game at it’s current time, but I swear to never solo que it because I cannot guarantee the community will provide other lanes the support they need, and I’ve already experienced it first hand…

so I just wait to play with friends and all my troubles go away!

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My problem with Deadlock is that, on top of requiring a bachelor’s degree to understand all its rules and items, you also need a fairly high mechanical skill just to become average.

In other words, the skill floor is quite high.

And there is no escape from the mechanical requirement.
Every single character is basically a mix of Tracer and Genji in terms of movement.

I wish they made the hero cast a mix of mechanically demanding and mechanically forgiving heroes. That’s how all MOBAs are historically made.

They are losing a good chunk of potential customers with this direction.

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I thought so too, I was one of the very first to quit LoL back when it was new and I tried DotA2 later and hated it, but Deadlock seems to be different enough from your standard moba slop with the only remaining negative being long match times (30-40min)

The gameplay actually seems more fun than current giga-boring state of braindead OW2

Meh, deadlock reminds me more of OW1 than OW2 does, lol

So all of those people with severe disabilities can keep playing OW2 since its designed for them

Most gamers are mechanically average. This is no secret.

And this is not an OW thing. All MOBAs combine both mechanically demanding and mechanically forgiving heroes.

Making every hero Tracer+Genji is simply the wrong call.

It is very fun and addictive, and I am someone who avoided MOBAs largely in the past with small exceptions for a bit of HotS and Smite. I would say this game has much more in common with Smite than OW2.

Since it is a MOBA, and although OW2 still has a few very light MOBA elements leftover from OW1, I do not think it is going to be a good match for a lot of OW2 players. Nevertheless, here are some of my opinions thus far after 10 hours in-game for those curious about it:

  1. Deadlock is an alpha and, although not terribly buggy, you can definitely feel it at times. You do get the occasional bug, and a lot of elements are subject to change at any time. I even saw a person playing an unreleased hero in one match. :laughing: Items change quite a bit, and you might have to adjust your builds often to keep up. I think a lot of people would welcome this level of change when compared to the speed of OW2 changes, but just be aware of it.

  2. As a MOBA, there is a LOT of depth to the game and far beyond what you can do in OW2. This is not only the characters and the item shop as well as general MOBA concepts like winning your lane, jungling, split laning, mid-game, etc. It can honestly be overwhelming, but there are plenty of solid videos out there for most of this stuff, and the game itself has a “Build Browser” as a shortcut for getting started so you can start learning items on your own.

  3. As the OP said, this game has massive carry potential. If you excel at item #2 on my list, you can easily overcome even multiple opponents and feel like a raid boss. That is partially due to some imbalances, but the ability to carry through skilled play is definitely there.

  4. The art is… definitely not Overwatch art. It is highly stylized and similar to TF2, so it is not realistic or highly detailed. To be fair, it is an alpha, so art is not considered final, but the look of some of the characters could be a turnoff to people coming from gorgeous games like OW2. Unlike OW2, it is 3rd person, so you can actually see your character the whole game. Infernus, Vindicta, Lady Geist and Abrams all look awesome, but although I think Yamato’s design is generally fantastic, she has this totally weird conehead. Yes, art is subjective, and it could be adjusted over time as the game development progresses or as skins are introduced, but it could be a turnoff for a lot of people.

  5. The OTPs of OW2 will despise that you really should be able to play several characters effectively, as there is only ever one of each in an entire match and you cannot change as in any MOBA. You need 3 characters at least to ensure you are not either waiting ages for games or at a distinct disadvantage. When you queue, you pick at least 3 characters to play as when you matchmake, and you can prioritize them with priority or high priority flags, too, but it could be any one of those 3 especially with popular characters.

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Deadlock is 100% complicated but I think the best thing to do for the moment is this

1 trick a character and learn how it works, how the map works and how the shop items work. There will always be some really ‘minute’ macro play for some characters but on the whole you will usually either be going

A mix of hp, gun, spirit. / full gun / full spirit. I don’t think you would ever go full hp buff build.

Also no I’m not a paid Deadlock streamer, I’ve had loads of accounts for Overwatch and genuinely loved the game. However I feel that the current devs are useless and have genuinely killed Overwatch. If you go into the actual Discord/Forum for Deadlock….the devs respond.

For example Shiv was too strong…they nerf him in a few days….in Beta! It took Overwatch devs a month to nerf Mauga.

The game genuinely does appeal to Overwatch players. Calvin has come back to streaming like 10 hours a day….he left streaming because Overwatch went really south. Buds, Babybay, Surefour, Flats, Ster, Apply, Iddqd, Seagull and plenty more are genuinely enjoying the game. They aren’t being paid by valve to play it…they are queuing into games with pretty much entire teams in vc at the top tier.

My post was about the fact that if you like me have become jaded with logging into Overwatch and that you constantly find someone counterpicking against your tank/dps/support…this doesn’t happen in Deadlock. It is refreshing

Ive been playing Seven and have been stomped by an Abrams in lane….but we still won because I farmed hard and my team won their lanes. I had my ultimate that can apply pressure to multiple targets and then team finishes them off and we win.

In Overwatch that situation would be that I’m basically useless. Or the other one is that I go back to spawn and swap to a Tank character to try and counter.

The way you counter is Deadlock is communication with your team and build your character to counter the abilities that you are finding difficult to deal with. It feels fair and you get to play a character you want.