Custom Game Mode Save Location

Are the custom modes saved on a location locally on the computer or only online? If local, where do they get saved?

If save a Custom Game it will be in the “PRESETS” settings in the “CREATE A GAME” Mode.

Click:

Game Browser
+CREATE
SETTINGS
PRESETS

Any custom game you saved should be available above the Standard games. When you click the custom game you saved, a statement will appear that says:

“Applying this preset will overwrite your current settings”

Select “OK”

Once you select “ok” the game will be applied and you can start playing!

Hope this helps!

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I’m not asking where in the game the custom game is saved. I’m asking where the data itself is actually stored, whether in the Blizzard servers or in some physical file on my hard drive.

it’s stored on the blizzard servers but if u want them u can just copy and paste the code

The idea was if the game modes were stored on my computer somewhere, a program could be written that allowed someone to load or save the workshop logic in a way that the game mode could be programmed using a text-based language, or perhaps a graphical programming interface like the trigger editors in the WC3/SC2 map editors.

I’m interested in getting into making workshop game modes, but the sheer amount of point-and-click involved in using the built-in tools makes complexity difficult and take more patience than I probably have. I’m also not a huge fan of how large all the text and controls are, as it takes up a ton of screen real estate which makes big picture perspectives hard to achieve. Plus as a programmer, it would be nice to have a more “conventional” text-based option to make modes with.

There are text languages created by the community for this purpose, they compile into Workshop rules you can then paste (if you’re on PC)

There are two popular ones at the moment, Deltin’s OSTW which is similar to C# and Zezombye’s OverPy which is similar to Python.

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