Creative/Cool Ultimate Concepts!

So, any creative and or imaginative peeps out today? If so got any crazy ultimate ideas? If so share them~!

For me I got an idea for a support ultimate! So picture this the support launches a projectile into the air and it has a type of tether/chain so the support can grab it and pull it down causing the sky to shatter in that specific area causing rain to fall. Now this rain heals allies but slows enemies in that specific area and or radius.

Not an ultimate itself, but I’ve always wanted a hero that can enhance their normal abilities and primary by spending a portion of their ult charge.

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shield generator

on a serious note, that sounds like a cool ultimate for jetpack katt
I’d like to see an electric cage ultimate like they described years ago, or an ultimate that opens holes in walls that people can pass through temporarily. Like in a 20m long line, every wall will have a hole in it, extending directly from the hero. So no matter how many seperate walls are in the way, they could walk through. It’d be a :poop: time to develop, balance maps, or prevent OOB events so they wouldnt do it.

A hero who can get their teammates their ultimates faster would be cool, but without amping damage. Idk… or summoning some kind of swarm of something. Like small low health objects extending from the hero. It’d be really good versus snipers and stuff

tbh idrk I’d like to see whole new types of gameplay kind of like what symmetra and mercy can do to the game like they play really differently and do different things to most of the cast. It’d be cool to have more out of the box non fps traditional kits. Like borrowing from skills and gameplay seen in other types of games. IDK how tho

I think what they tried to do with doomfist where they wanted to make a fighting game character in OW was really interesting, although it proved really difficult to make him work healthily. But more of that line of exploration I think would be great.

What made OW amazing for me was always the characters being so lovely, but also that there are so many different types of gameplay. I grew up on turn based strategy games and high-fantasy rpgs. I never would have gotten into fps if I didn’t play symmetra at a friend’s house in 2016!

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Revive a dead enemy as a bot with increased health for the duration of the ult. Bot cannot use abilities or ults. Just charges and shoots at the enemy. So bob with less dps but can move around with pathfinding.

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Oh like a zombie? That be kinda cool to get an enemy make them a zombie that turns on their teammates.

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For a support ability or concept I thought of a support type of hero that plants themselves in an area. The support that “roots” themselves on in area like let’s say a cap point, the support hero will take less damage and grain healing, damage buff and damage reduction as he/she is planted. He/she will also heal, buff allies that close to the planted area. Think of something like giga drain or leach seed from Pokémon.

Also I have to think of some cooldown numbers and all that stuff.

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Sounds cool tbh I think that should be called Yggdrasil because ngl reminds me of that tree of legend.

Kinda wanted a doppleganger ultimate. It could work on any role and could fluff up damage, healing, tanking etc.

Honestly I think a lot of the supers from destiny (basically ultimates) would translate well into Overwatch. Funny thing is that a lot of them are already in OW as ability’s or supers.

Examples already in game:
Chaos Reach (kamehameha): Moira Ult
Well of Radiance (put sword in ground and make area of fast healing and increased damage): Trancendance
Vortex Nova Bomb: literally just Grav but also instakills
Ward of dawn: Winston Bubble
Fists of Havoc: Winston ult but electric

Ones I think would be interesting:
An ult where you run around with a captain America shield that you can throw and melee with and if you hold alt fire it projects a huge barrier.
An ult where you send out a huge tornado that damages and lifts up heros caught it it in a predictable pattern, enabling snipers.

Idk I’m mostly just here to read other people’s responses :sweat_smile:.

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How would you make it different from Echo’s ult though?

As in summon a doppleganger (same stats, abilities etc) of yourself, not copying another character.

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Oh interesting

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It would be cool honestly reminds me of Mimic Tear from Elden Ring.

Was going for more of a Devil May Cry doppleganger vibe. But it’d be interesting to cast it on yourself or onto a team mate (if this was a support ultimate) and having an Ai buddy beside you replicating your moves and focusing the same target.

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A few.

  • a Disruptor field (I want to point out, I had this idea long before Sojourn got released), slowing enemies down significantly and let them receive less healing in an area
  • a guard ability, that locks your own hero into place, but also makes him invulnerable to anything, while your team around you get a huge damage resistance
  • Quite and simple a own amplification of your character abilities, your cooldowns are a lot shorter, you hit a bit faster and harder, you get a speed boost and also heal yourself a little bit
  • you pull out a second baseball bat (you always wield one normally, maybe should have noted that first), and can hit some knees with them to slow down folks
  • friendly amplification would slso be interesting, basically increase friendly heroes Ult charge and lower thror cooldowns with your own.
  • a net trap, or more multiple ones, where you first slow down enemies and getting them stuck in the traps for a short time
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