Ow is my most played game ever, around 4k hours since launch through every season.
And my biggest issue as a console player was always aiming. Not that i couldnt aim well, i was even top 500 several times when i grinded in early seasons, then peaked in t10 in deathmatch but it NEVER felt natural or good to aim in this game, never.
In any game before in 10 years i never had such a problem, cod; bf, apex, any aaa FPS i just chose my sens and never looked back, never thought about settings again. I aimed where i looked and all felt natural.
No fps game needed so many settings as console ow and yet all works better, it feel like blizzard just threw at us their developer kit for settings because they were unable to create proper aiming system for console maybe because its their first console game.
You can set just one aim assist window for example; its not adjusting by distance… just example.
In warzone, i dont even have problem with native pc enemy players, best console fps players have almost same chance against pc players in games like cod, its just balanced.
In ow? Pc players would dominate so much, you can tell by first frame of the video that player is on console or pc, no console fps game ever have such a massive difference. And one of the main reasons is awful aiming system.
When i tried pc overwatch free weekend i immediately looked like twice better player.
In 4k hours playing every season i have never found good natural settings for all distances and encounters, while in any fps console game ever before i found it in first day of playing.
This is more like my hope for OW2, i hope they will rework it completely.
TLDR - OW is my favorite game ever but it also has one of the worst aiming systems for console players i have ever seen, creating massive gap between pc and console players, if OW2 would want crossplay, then aiming system for console has to be completely reworked.