Console community= Null Sector

If you don’t have time or don’t care about this, just read the italic part of the topic which is the actual message. This post has for goal entertainment purposes as well as sharing a message from an under represented and ignored part of the OW community.

Well I don’t know about you guys but at least we got one thing going for us:
We’re perfectly represented in the lore by Blizzard. Here’s some lore content regarding Null Sector, tell me what you think about my slight modifications and tell me how far we’re from reality:

Original:
Null Sector was formed as a consequence of the United Kingdom’s harsh treatment toward its omnic population. Much of modern Britain was built on the backs of omnic laborers, who (…) were denied basic rights and citizenship.
(…)
Null Sector fought from the underground, and was willing to do “whatever it took” to achieve omnic equality. Null Sector gradually took over more control of London. Some accused them of being a terrorist organization.
(…)
Seven years before the present day, after stirring unrest in London, Null Sector launched the King’s Row Uprising. The uprising saw London in flames.
(…)
By the 28th day of the Uprising, Null Sector’s actions had(…) in the mind of Morrison, taken the UK, if not the world, to the brink of open war. Four Overwatch agents—Tracer, Reinhardt, Mercy, and Torbjörn—touched down in King’s Row, and fought their way through the hordes of Null Sector omnics that came at them.
(…)
After much deliberation, Morrison authorized an illegal Overwatch mission to end the crisis."

Applied to console community:
“Null Sector was formed as a consequence of Blizzard’s harsh treatment toward its console population. Much of OW community consists of console players, who (…) were denied basic changes and citizenship/feeling of being part of the community.
(…)
Null Sector fought from the underground, and was willing to do “whatever it took” to achieve console equality. Null Sector gradually took over more control of the forums. Some accused them of being a Forum criers.
(…)
11 months before the present day, after stirring unrest in the forums, Null Sector launched the “Linear Ramp is Broken: Forum Uprising”. The uprising saw the Forum flooded with console related posts.
(…)
By the 280th day of the Uprising, Null Sector’s actions had(…) in the mind of the Devs, taken the General Discussions, if not all of OW forums, to the brink of open war. Four Forum Mods—Dont, No, Deir, Neyms—touched down in the forums, and fought their way through the hordes of Null Sector console posts that came at them.
(…)
After much deliberation, the devs conceded and gave minimalistic changes to Null Sector authorized to slow the bleeding.”
Source: Overwatch Wiki Null Sector_

_Console community is being completely ignored all the time and the only way to get a response from the devs, just like my story here is trying to show, has been to FLOOD the forums in every single sections for 2 months. I think I can speak in the name of the WHOLE console community present on the forums, we didn’t enjoy doing that. But it felt like the VERY LAST RESORT to us, and strangely, the devs did give in. We tried all the traditional routes, video footage evidence, detailed explanations, multiple posts reaching max responses, nothing. Only “Uprising” brought results. _

_I’m not calling for another forum flooding or “revolution” or any of the kind, but PLEASE Blizzard, establish just a LITTLE bit more communication with us. We get a response which is console specific every 4-6months IF we’re lucky. _

Give us a forum section which is console specific and a monthly response delay at max. I don’t think it’s asking too much to ask one of the people on your team to once a month get on the forums, look at the console forum, look at the most commented and liked topics and respond to us or at least acknowledge the mentioned concerns and keep us updated whether you can help us or make a specific change and why you can/can’t do so. This would help SO MUCH in getting us more at ease and feel like we could be part of the community and not just some rejected customers like Null Sector who were just there to get some additional Cashgrab.

DISCLAIMER: I do not ask for console specific balance changes, I am well aware as of why that is not possible, I am talking about genuine console specific customs in options, additional aim settings and sliders and stuff like that.

PS: If you read all this, thank you, I admit I was frustrated when i started this post, but when I got the idea of using the Null sector lore and adapt it to console players (which is mostly for fun, I’m not instigating a revolution or anything, please do not remove this post, it is mostly for entertainment purposes, with an actual genuine and serious message afterwards) I started having fun doing it.

If you liked it, make sure to leave a like, if you agree or have anything to add to this, make sure to leave a comment!

15 Likes

This is actually a really creative way to think of this! That being said though, I feel like we do need a console section (even if it’s filled with endless complaints about pharah…)

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Pharah isn’t op at most levels, only at the higher ranks. I’ve shot her down as Orisa plenty of times, (and one very odd time where I killed her with Symmetra’s alt fire).

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Yeah, but I’m sure you’ve seen the numerous comments about how pharah is OP on console when she isn’t.

1 Like

Thank you! Much appreciated! My idea with console specific forum is so that the devs have a better view and possibility of tracking console specific posts. We get completely overseen and lost in the depth of the forums, even if we have a valid post raising valid concerns.

Again, my idea is not to talk about balance like Pharah as you mention. It is really to give us basic gameplay features which are partly even present on PC but we somehow didn’t get any of it for unexplainable reasons.
I can understand why having a whole specific forum section dedicated to us console players might be too much but then at least give us a monthly AMA or SOMETHING to establish more frequent contact with us and talk about issues on console. We need something like this. Yes I still enjoy OW and I’ve been here since day one and I don’t plan on leaving anytime soon, I enjoy the game, but it is even more frustrating when you’re this loyal to the game and the devs don’t even look at you.

or only respond to you when you create a huge uproar on the forums and then think you’re the trash part of the community. It’s exactly like those circumstances where you interact with cashiers or customer service and you’re nice to them everytime, so they think you’re weak and they can walk all over you and dismiss you easily. Then you get fed up, start yelling at them and treat them badly and then they complain that you don’t have manners…
but they do the work.
Is it my fault for being a jerk to you in order to force you to make your job after having asked you nicely multiple times?

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Exactly. I was just bringing up pharah as an example, since that’s one of the things that I do see by console players or used against console players.

Anyways, I feel as if there’s is just a disconnect between the console community and the rest of the community. Sure, odds are there will be no tournaments or anything like that, but feedback from us would be very nice. The last thing I remember happening was the linear ramp, and aim smoothing.

While I don’t think separate balance changes need to happen, I do think we need more communication for changes in general to happen. The fact that it took pretty much a year an a half to get the “come to me for healing, or attack the objective” voice lines is just insane. I remember seeing a thread on the old forums and there’s were comments saying how PC players didn’t even know that wasn’t a thing on console, so what gives?

Yes I mean, the thing that a lot of us want implemented is not even Insanely unreasonable stuff. A lot of console games have what we would like implemented:

Basic stuff like FoV Sliders, Deadzone Sliders, and other customisations like that.
Other stuff is already in OW on PC, but for some reason we don’t get it. What comes to mind to me as a Lucio player is the fact that we don’t get the “Hold to crossfade” option on console. WHY?!

a more elaborate Wheelcomm etc. It’s really not that much big stuff. It’s literally all things they could add in a single Patch. I’m not asking for them to go hardcore and focus on us, but at least communication. Is it really to hard to reply to some of our posts and tell us why they don’t have implemented something or they’ll look if they can implement something we want?

Basically all of the stuff you just listen would be nice to have. Especially since they usually do things in one large patch so it couldn’t really hurt, right?

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Push to Talk actually got implemented on Consoles today (despite no transparency to us about it).

1 item down, 96 Billion items to go… (insert massive exaggeration here)
More or less it’s actually about 30 items to go…

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Nice!! I guess it’s something! I admit it wasn’t even in my top 10 of the most necessary things, but I shall not complain!

really tho! i switched from xbox there are a ton of console exclusive balances they need to do! any hero that doesnt have to aim should have there power tuned down a little and widow, hanzo needs to be a completely different characters on there also i feel like they made the aim feel clunky on there and it bothers me now that i have switched but on games like destiny its totally smooth aim cause the devs put actual care into there console players…

Uhmmm no, destiny might have nailed the mechanical part of the game… but they ruined all the rest of the game. Bad example to bring them in.

Again, I’m playing since day one on console and you get used to it. Symmetra isn’t stronger on console. Maybe she’s stronger on console than on PC in lower ranks but she’s still bad even on console.

We don’t need and this post does not look nor ask for specific balance changes.

Whatbwe want is improvement of game experience and game quality in terms of aim customs, settings and option improvements. We’ve all given up on console specific balance

what? Hanzo and Widow are fine on console if you can aim. Same goes for Zen, Tracer, Mcree, etc.

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and aiming with a controller is difficult for like 90% of the population…whatever have it your way

So is aiming on PC for newcomers qho have alqays used controllers.
I really think people underestimate the difficulty and skill it takes to have god aim on pc. Yes pc players will always have higher skill ceiling than console because MK is simply superior due to the fact that it has the potential to have pinpoint accuracy. But the user needs to be able to be as accurate.

Why are people in bronze and silver pc having aim trouble? It’s not because they are stupid or anything. It’s because for one, they probably don’t have the equipment to play on a high skill tier.

While I don’t think having a 300$ mouse is what it takes to be the best, you sure as hell ain’t gonna be a pro with a cheap 5$ mouse or a trackpad. But having a nice equipment is already one requirement. The other is putting in a lot of practice. Again skill ceiling for mechanical aim is higher on pc but that doesn’t mean it’s always better.

I can guarantee you a newbie who can’t put much time into practice will generally fair better with a controller than Mk because for one you have aim assist helping you a lot. Yes it can sometimes throw you off if there’s lots of enemies but still. On MK you need perfect coordination to click those heads.

People really underestimate the difficulty of MK. ( PS i do not defend MK usage on console, I personally think it’s cheap, but I don’t complain about them, everyone is apparently free to do what they want anyway).

Now that that’s been said! Again, we’re on console. We want to play with controller, at least most of us. However controllers for one need to evolve. Personally if rhe next gen will not have default controllers with backpaddles I riot. That shouldn’t be a deluxe feature. You have literally between 4 and 6 fingers being USELESS while holding a controller. It’s ridiculous we have to spend 150 dollars for those additional buttons. A mouse which will have a button where your thumb usually rests won’t make it 80 dollars more expensive than one without, right? Ridiculous business…

Anyway I’m moving off topic here. So what we need is to make console aiming as precise as possible. While a lot of people are confused by additional sliders, it’s what the game really needs right now. However, instead of throwing everyone’s aim off, as they have been doing every time they added an additional aim custom, they should add the slider, and an option to turn that custom on or off.

That way WE can deal with our customisations AS MUCH AS WE WANT to! For example, let’s say they add a maximal turning speed slider. Before setting that at all, make it a “turn maximal turning speed on/off” and then you can mess with it if you so desire.

That way everybody can be happy. Those who want additional customs can mess with it, those who don’t want to bother with it don’t have to.

Also, because we have a lack of inputs and buttons compared to PC they could allow us to have combination of buttons to allow us to have additional inputs available.

Example: pressing down+right will allow you to make another command. So I have set my commwheel to down, and “group up” on right (Dpad). If I now press both at the same time, and I set that in the options, I will give the “acknowledge/ defend/attack objective” command.

It would give us a better possibility of interaction and comms and more variability.