Consistency in ultimates please

If I can hide behind the payload for 99% of the ultimates in the game, I should also be able to do the same for Reinhardts.

That is all.

Rein has one of the buggiest ults in the game , + with all the bubbles , shields in the game its pretty easy to avoid in lower ranks.

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Except it hits masters+ players all the time like yourself.

Travels up stairs.
Goes through some walls/obstructions.

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Doesn’t some of the payloads float? I’m always seeing dps players shooting from underneath the payload ( I know Lucio players are doing this ). So if you can shoot under it, why can’t a cone ground ult go under it too?

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Exactly , its a “earthshatter” it shatters the ground , objects that hover shoudnt give you any cover to protect you from that .

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Yeah but you can get shattered standing on(!) the payload… that is pure bs

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By this logic, DVAs ultimate should go through the payload as well cause it hovers.

Beat Dva Bomb by hiding behind a stop sign…

Rein Ult knocks Pharah out of the air around a corner though a wall.

Super consistant… also goes through orisa and rein shields like 30% of the time

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Where does this number come from? :roll_eyes::upside_down_face:

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No, Dva’s ult emanates from a point/sphere whether you get hit or not is based on whether you can draw a straight line of a length = to her blast radius from yourself to that point. Since it is in 3 dimensions, there is no reason why a floating object couldn’t completely shield you.

Reins ult simply follows the surface it hits in 2 dimensions, only able to traverse into the the 3rd dimension if there is a surface it can follow until it reaches its full range. So if you are in range and on one of those surfaces, you are affected.

Now don’t get me wrong, there are issues with this such as when you try to jump his ult, but it may also be reasonable to suggest the surfaces are still ‘shaking from the impact’ so this could make it ok, though annoying.

Since we are going by ‘logic’ here. A nuclear force blast would not only completely obliterate the payload, but everyone around it within miles.

If Reinhardt can ultimate under, through, and above the payload there is no reason why DVA shouldn’t be able to ultimate and have it go through the payload cause it hovers 2 inches off the ground.

Reinhardts ultimate needs consistency. Watching it go up stairs/walls/through the payload is silly.

its made up… but you do see this fairly often…

Perhaps it has a containment field so it doesn’t do exactly that. Perhaps in the Overwatch world they saw the dangers of nuclear and learnt to contain its power better.

No… Different kind of logic. Their argument was not really about realism, it was about the differences in how those abilities function.

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  • EMP, which is an electric signal, can’t go through walls.
  • Blizzard, which is a temperature based ultimate, can’t go around the corner.
  • Dva’s Self Destruct, which is basivly a nuclear bomb, can’t go through a pole. A pole!

Don’t get me wrong though. I don’t think payloads should stop Reinhardt’s ultimate. I just wanted to point out that real logic isn’t always a thing in this game.

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I see, so the logic only applies if it works in your favor?

What I assume they mean is that it functions like an “earth shattering” attack in that it travels via the ground.

Not at all, it was about realism.

If you want true realism, it wouldn’t travel up the payload since it only goes across the ground and the payload isn’t effected cause it hovers.

No

Just tried to come up with a possibly reasonable explanation :slight_smile:

No, it wasn’t. It pretty clearly illustrated how each ultimate functions differently and thus explained why they interact differently to their environments.

And I don’t want true realism. Reinhardt’s ultimate travels along the ground yes (And up walls obviously), but it also has height like a wave.