DPS is the weakest class atm in high SR. I wonder why you would nerf Ashe and remove her 1 shot when she is a balanced hero in a vacuum. She is busted only when pocketed by Mercy.
You know who is also busted when pocketed by Mercy?
Old Widow (got a lot of nerfs in a row).
Phara Mercy
Echo Mercy
McCree Mercy (Cree got firerate nerf cuz of it)
pocketed Hanzo from s20-21.
Maybe it’s time to admit that the core issue with this game is that supports are a broken category?
Blizzard needs to stop catering to support care bears, it’s time support also starts taking skill to rank up.
Heroes like Mercy, Zenyatta, Baptiste are absolutely overtuned and very easy to play, they either heal too much or have too strong dmg AMP capabilities or both.
Enough nerfing DPS because of synergy with supports, of 5+ DPS picks are broken when pocketed by Mercy, the problem is Mercy, not Ashe.
And regardless of what patch notes say, the total DMG output of Ashe is NOT the same, because due to how reload works, now a full clip does less DMG with same reload, so her DPS got toned down for no reason.
I am not sure why you would even play Ashe now, she can just do a bunch of garbage dmg that will get healed and will be the only sniper without a 1 shot, without good shieldbreak, and so on. Literally after this nerf, any time Ashe is good, McCree or Hanzo are better.
Maybe nerf Mercy Rez or DMG boost (either one works, both are too strong on the same hero), and give Baptiste SEVERE nerfs (why wasn’t he nerfed this patch btw?) and the game might become fun again, the meta is being held hostage by supports, not by DPS.