Firstly, this is a constructive thread, if you like it, hit the heart, if you don’t leave a comment below on why.
GAME MODES
Quickplay
- It is now possible to earn COMP points in Quick play
Details: Now for completing a match you will get a notch on a tier system similar to that of arcade, complete 10 matches a week and you will earn 5 points, completing all your weeklies for a month will earn 250 cp.
note: if you leave one of these matches prematurely you will lose a notch, points will not be taken for those who have completed their weekly’s, also to take those out of competitive who just want a shiny gun.
Competitive
- Competitive will now be split into 3 categories
These are as follows
- Standard Competitive, I hope this doesn’t need any introduction, there will be almost no changes for competitive play except 1 change
The Standard amount of competitive points will be Raised to 20 per win.
Notes: This is to decrease the amount of players who do want to play competitive for the shiny guns and not just to improve themselves at the game.
- Role Queue, this comp match style allows you to select a role and queue into it hard locked as that role. (2-2-2 style)
BUT the role can be overridden with a simple button above your name that says “Override vote”, if 3 other teammates vote to let you override your role, you may choose any hero from the roster.
Notes: This allows the much wanted role queue with a viable flexibility from your team, it also requires 4/6 members of the team to agree on so it would be hard to change without team collaboration.
- Solo Queue, this is very self explanatory, there will be no grouping up or duos in here, this is for collaboration and teamwork to blossom and for people to flex.
Also any wins in here will earn 2X the competitive points. (40)
Notes: This allows solo que players to solo queue without running into a 6 stack or two 3 stacks and just play like the lone warrior they are.
Oh but I’m not done there
Competitive points (overall changes)
- Competitive points can now be earned in quickplay via a weekly tier system (see above).
. - Competitive points for a won Competitive map have been increased to 20 per win, and 40 per win in Solo Queue mode.
. - Competitive points can now be used to buy a perk for heroes called Skin swap, allowing the player to change the weapon skin and the character skin separately. (Ie. use a different skin’s weapon with your current skin.)
-4b. This will go at around 500-1000 per hero.
Notes: Skin Swap allows for more hero customization and potentially increases lootbox sales and give players more customization. (win win)
How do you like my ideas to change competitive? Let me know with comments and helpful feedback!