Coding Advice for Blizzard

int season = season + 1;

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ikr, how complex can their system for seasons be. and if it is that complex than somebody did a bit of over engineering. literally just have the player contact the server and ask which season it is, and have the server store all the leaderboards and season variables on a master database. i may be wrong in some points here, but for it to break this bad then it is over engineered.

Most likely want to try something new.

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Blizzard: “My goodness what an idea. Why didn’t i think of that”

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That’s why they are delaying. This was the answer, but they need to make it seem like it was something more difficult to solve so they need weeks instead of a day to get it up and running.

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Reposting the same thread because you didn’t like people disagreeing with you?

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You’re declaring a new variable, “season” as well as using it to increment in the same statement. This is invalid syntax!

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If you’re going for efficiency, why not Season++?

And for the sake of legibility iSeason++

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I’m reposting the same thread because some moderator didn’t like a bunch of people with careers in coding making fun of a multi-billion-dollar company for not testing any of their patches in controlled settings before release.

Totally serious go back and the thread is gone and that was after a bunch of people with backgrounds in coding and sysadmin started pointing out that blizzard has a long and pointed history of releasing patches without proper testing or forethought.

I think some dude even made a list.

Correction:

int this_season = last_season + 1;

Yo what’s the code to forget I ever read this thread?

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