Climbing as support is a nightmare

I was 2 tiers away from hitting plat w/this new system. After hitting plat tonight with my tank, I decided to climb as support.

However, I don’t know if it’s the fact that I played late night (11 pm-2am) PST, but I had a loss streak of about 8 games before I finally placed my 7 wins. I went down 2 tiers on gold.

Every match is a mixture, I typically heal 14-18k as Bap. I do good damage, get picks, get a ton of assists and generally have decent positioning. However, the amount of badly positioned players, those who refuse to swap while getting countered, the no-game sense having tanks… it’s literal hell. How does one climb as solo-support? is it just bad RNG? Is there a blizzard forced-loss system in place? When I asking teammates in several lost matches what ranking they were at, I was told - “first comp game” - or "bronze/silver 5. Meanwhile, the opposition had good positioning, godlike reapers who flank and press Q to win.

I get it’s easier to carry as DPS/tank, but how does one do it as solo support. Did I just get terrible luck with teammates 8 games in a row?

It just doesn’t add up when you put in the stats and contribute but your team is utter failure. I watched a few replay of the losses and watching them feed or get caught out of position, or have zero aim accuracy was beyond disheartening.

It feels as if Blizz gives the opposing team great players, while the team I’m healing gets the low-end.

Frustrating.

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You could post a replay of a lost game and get some feedback.

My last comp game was my whole team standing in the open in front of enemy, getting chunked down.

Potg was 3 of my team following Junkrat into a small room and getting exploded. You can’t out heal that.

Well. The golden rule of Comp is to never play on the weekends. Just don’t. Too many people playing. Wait till weekdays. Don’t play Comp after 6p.m. depending on your region but for me 6p.m. is the cut off for east coast US because the kids are done doing school things and are right back online.

Not saying all kids are bad at OW but…I would rather try my luck with players who know what tax bracket they are in.

Myself and many others have given Support feedback in other threads detailing the ins and outs of climbing as Support. Check those out ye?

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How will they ever complete their BP tho?!

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I will end you. -_-;;

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Always a bad idea to play late at night, so many stoned peoples play :smiley:

The absolute worst thing is winning 7-2, 7-3 for new placement and being stuck at the same rank over and over again. Not moving up, not moving down. Like whats the point?

For the love of God they need to bring back SR and make Competitive placement more transparent. At this point I think there’s something genuinely wrong with how it determines your ranking.

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You actually called the best prime time to play. The more players are online, the more balanced matchmaker is, because it is easier for the algorithm to make a fair match having more players in the pool.
When I was boosting my smurfs I prefer to do grind at weekends on them, ez games, balanced mm.

Just made a post with exactlly same problem, how MMR force you playing with so low lvl that almost BOT would be better to have.

Great points! There needs to be a one-on-one duel option to establish and increase one’s SR. There should also be a Team SR and an Individual SR for each player. Yes, everything should be much more transparent. I always maintain a 3-4KD but have been rated below 500 for months upon months.

I can’t form my own team, so I depend on (what turns out to be) quitters and saboteurs to help raise my SR. It is, logically, a serious fail on the part of Blizzard. Major foundational software logic flaw.

Maybe they were too worried about #metoo ousting McCree and Co. to actually find real developers.

It does seem like it’s a win or a loss from the get go, more so than ever with OW2. As a support main when my team are awful and it’s obviously a loss I just try not to die and stat pad as much as I can, which is usually quite easy when your team are taking so much damage.

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I actually had someone quit a match because our team was too good and crushed the other team in Round 1. So they sacrificed themselves and dropped to make the game “even”. Then it was 4 on 5 for three more rounds before the eventual loss as the weak minded teammates gave up at the apparent mismatch. Thats an hour gone trying to play Competitive Overwatch.

The blame is on 1.Blizzard Business Leaders, 2.Developers, and 3.The Players themselves.

I have banned (deleted) Overwatch 2 for the rest of this Competitive Season.

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70% win rate on bap at the moment after 5 hours, 68% on Zen with 3 hours. Queueing anything from a duo to a 5 stack, no solo queue, I placed Gold 5 after being mid diamond in OW2, skipping 2-3 tiers per rank up. Playing pretty aggressive but not over extending, sometimes matching DPS or Tank damage, really focusing on tight ability use, not wasting immortality or trance for instance and anticipating needing to use it to save other players from poor positioning or errors, and coordinating things like bap wall with ultimate’s or utilizing it on high ground angles to get a few picks, monopolizing on errors in the enemies gameplay (always there in lower ranks).

Maybe climbing is a nightmare because you aren’t supposed to climb? Always been this way in Overwatch, I remember back in like S21 I was a game from masters and it was just win, lose, win, lose, felt like climbing was a nightmare, took a couple seasons off after that. But I suppose I was roughly where I was supposed to be.

Of course, if you don’t play many games you aren’t going to climb, but if you play a fair amount and aren’t climbing, ignore your teams performance and start really working on what you can improve in your own gameplay, assuming you are supposed to be a higher rank, over time that’ll start climbing with 60%+ win rates, you’ll always have bad matches, need to learn to rationalize and forget, sometimes that can be 8 bad games in a row, and then the next day you might get 5 good and 3 bad, followed by 4 good and 2 bad the day after. You can also look to diversify and change up the supports you can play, some have less leverage than others, a mercy or moira at a certain point have diminishing returns from a “carry” standpoint, where characters like Zen or Ana with a higher mechanical ceiling have a lot more leverage over the win when played effectively, good to be able to switch to heroes that are relevant to counter the enemies too, learning Ana can be devastating for a Hog or Junker Queen, especially a stubborn one that doesn’t switch off. Whereas Zen might be essential for your hitscan to get an edge on the pharah with discord, whereas learning Lucio or Moira might be essential to play with your aggressive dive tank and DPS so you don’t get stomped as soon as they disappear halfway across the map.

Stats also aren’t everything. A fantastic Ana is not going to have the most healing or damage, but they will sleep countless heroes out of ultimate’s and anti multiple trances or vulnerable openings. A Bap can have a million healing and a lot of damage but if he’s just spamming the aggressive tank with healing, and shooting the enemy tank with his primary, letting the DPS die who are a bit harder to hit with his secondary and chucking his immortality down prematurely when the Sigma or Genji has an ultimate, he’s not actually doing the things which truly influence the win.

I’m currently on 72% win rate with ana with 44 games played. Placed Gold 5 and currently Diamond 2. Imo feels way easier to climb on support now than in ow1. You just have to play better!

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