Classic projectile sizes

Again, the smaller projectiles (that includes hitscan too) feel so much better. I’m not landing weird shots, I have to actually try and aim.

I’ve noticed how lazy my aim has become with normal OW2, I don’t even try to track the target as much.

They need to bring this back, and remove the increased ally hitboxes for healers so that it takes more effort to land shots.

Old health pools would be amazing too, but let’s not dream too far ahead.

Personally noticed a 10-20% accuracy drop in classic playing Ana in Classic compared to normal. And I like it, I want it to be harder to aim.

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Hi dps/tank main.

I have no problem with the new projectile size and don’t think they need to change it back.

If they did, I guess I wouldn’t be opposed to it? Like, I ultimately wouldn’t care too much.

But I don’t think it’s necessary.

Yep, I’m always saying that season 9 was one of the biggest mistakes devs have ever made and they’re still doubling down on it. Having way more fun in Classic than both 5v5 and 6v6 right now. Aim matters, movement matters, positioning matters, abilities aren’t as crutch, things actually die.

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Honestly, I’m not noticing anything. My aim hasn’t changed. I track the same on Tracer. Less bullets hit, but they have less health so I’m still doing roughly the same damage

What if the projectile size changes were in tandem with the fact that so many people played support?
So in order to get them to play something other than support, you had to make them feel like they actually could. Don’t forget console exists.

Thanks for coming to my TEDramble

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LArger projectile sizes made no sense. Ashe/Cassidy shoot ICBMs at this point. Its dumb.

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Real.
They did the hp changes and projectile size changes to baby the already babied community.

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