Listen, I feel lowkey bad for gold players that got placed in diamond in classic comp and they think that it’s their real rank (it may be, but the cases a very very low), because if you are on gold is for a reason
This mode is defined by wins or loses, if you win all your matches you probably are gonna get placed 1.5k + sr above your actual rank, and that isn’t healthy for the game, you make people believe that it’s their real rank, so when they get back to role queue they will think they are some type of gods and flame their teammates and frustate when they see they are not climbing to their “real rank”
Please, next season place players in their real rank, because it’s all being mixed together, actual master players placed in diamond playing in the same sr as golds for some unknown reason
I placed low gold on my main account, even tho I’m normally plat on all roles. I think it was cause I lost 8 out of 10 placements and like 5 of them were complete steamrolls. Started ranking up after placing and I already got blamed for smurfing.
Then again I’ve been placing high plat on all of my other accounts while playing like I normally do.
Yea the matchmaking and weird SR in this mode makes it a huge mess. i played with several “diamond” players who when i view their profile are gold level in role queue. problem is that they dont play anywhere near diamond level and should without a doubt be playing in gold in open queue as well.
the old “classic comp” was way more stable than this arcade mode. every game is basically a gamble. its a roll or be rolled kind of situation, caused by a large portion of players playing at a rank they dont belong.
I’m 4.2 average in comp. Why didn’t I place 4.2? I placed 4k. This system is rigged. I wouldn’t rather think it gives a false reality and hope to people when they see a higher or lower rank than they expected or hoped for, but it’s obviously a flawed MMR system.
If they (like me) are staying there, then yes, that is their (our) real rank.
Comp classic used a blank slate for SR purposes during placements. 2/2/2 did this at first, then they reverted it when people complained. I also placed much much higher than my typical rank (gold/plat) when that happened, then had it taken away from me because formerly GM players were annoyed they were playing with plebs and would have to reclimb.
So is 2/2/2. Performance based SR is in place in comp classic as well.
I repeat, if they place there and then stay there, they belong there.
It’s not ‘weird’, it’s exactly the regular SR system, only it starts blank the same way as if you had a new account.
If you’re a masters player that got diamond in open queue, then I’m not understanding the problem. Clearly the system isn’t boosting those players undeservedly if you landed an entire rank lower than where you’re normally at.
all competitive modes found in arcade has flawed MMR systems. first of all, the first placement you do will make a very big difference towards where you will place. second of all, your first placement stays with you year after year.
lets say you place in silver in competitive deathmatch then dont play it anymore. you then practice and reach master rank in the role queue comp. the next year you go competitive deathmatch you are sure to place around silver again cause thats what you got ~365 days ago. its as if they think nothing has happened over the last year and your previous placement is still accurate.
Role Queue players live in a fake reality where they are no longer challenged to work with the pieces the matchmaker gives them.
They instead have their hands held and given 2 tanks, 2 dps, and 2 supports. They have to think a whole lot less about team compositions and are faced by far less challenge as they know they will never have to deal with verious high synergy comps.
Their options are limited and their obstacles are far more limited.
Role queue is far more casual and less challenging IMHO.
I don’t think I’m a god. I think I vastly improved over 3 years, and should not be held back in regular comp by the system’s bias generated when I was a new and really, really bad player. If you play for 500 hours and you suck, the system will always think you suck, even if you play another 500 hours and no longer suck. That’s the way Blizzard’s MMR system works here, and it’s the way it works in HotS. If it thinks you suck for an extended period of time, it will always think you suck.
That’s why I have two alt accounts that remain over a full rank higher than this one. I just want so badly to pull this one up to there that I don’t bother playing them anymore.
You have to remember that skill ratings are relative to the players. There is no objective marker for which of us belongs in what rank. If the community as a whole is improving (which we have been), then you don’t need to “just improve” to rise in rank, you need to improve faster than everyone else. It’s also why people can legit improve but fall in rank, because they just aren’t keeping up with the rest of the community.
Relative ratings is also exactly why people are getting placed all over in Classic Comp. Fewer players, particularly fewer high rank players, leaves a vacuum for lower ranked folks to climb into, making it significantly easier to climb since the legitimately better players just aren’t around to make you lose as often. This has always been the case with Competitive Arcade modes, hence why T500 extends as far down as Diamond in some cases.
You’re getting placed due to an obviously flawed system, hence why I said that it’s only confirming your biases.
Convenient.
Always love when folks just let an account sit unplayed in ELO purgatory but then claim that that’s reflective of their “true skill”.
I didn’t let either one sit unplayed for a very long time. I played them more than this account for a little over a year while only maintaining this account’s placements.
I’m aware. That doesn’t mean that I haven’t improved exponentially.
Not confirming my biases so much as facts I know to be true, which is that I have improved significantly and that climbing to where I belong in the 2/2/2 environment is possible, even if it will take a long time due to the system’s bias.
I mean you can sit there and be snide if that’s what you really want to do, but I’ve had many compliments from high-ranking players in my role, including a Master-level Mercy who watched some of my replays and said they couldn’t believe I was in the rank I was in, they thought I was much higher because of my gamsense, prediction, and positioning.
Don’t think I wasn’t checking the profiles of every player I’ve been matched with in open queue so I could see their real SR. If I was holding my own against diamond/master players, that is indicative of my actual skill. And I was, though the gameplay would occasionally get too intense for me, which is why I think I belong somewhere around mid-high plat.
I’m trying my best to be nice here, btw, so there’s no reason for the snide comments.
Back in the day when I was terrible, I would group with a friend and we’d play in gold/plat games, and it seemed to me that the game was SO FAST. I mean it’d make me dizzy and sometimes I’d die and I’d have absolutely no idea what even killed me.
That’s no longer the case. The game seems to move almost in slow-motion now when I’m playing it. It happened one day like some switch got flipped and suddenly I had gamesense. But if you put me in a high diamond game, everything starts moving way too fast again. I’m aware that I’m not a Masters player. What I’m saying is I’m not crappy, either.
Tbh it’s been a great learning experience tho. I’m placed high-plat in open queue (500 SR higher than my regular rank) and some of the players are so much better that it shows you what you’ve been doing wrong. Obviously not all the games, but some of them have been quite interesting