Cheers to Four Years: Dev Memories of Overwatch

Nothing will be like Overwatch. Such a unique game, so glad to have been here for so much of the game’s life.

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This is literally my first post. Just wanted to let the dev team know that I love this game. I understand that it’s hard to provide fresh content such as heroes and maps continiously but I love your recent approaches like the experimental mode. Looking forward to all the new stuff that’s coming. Stay safe :+1:

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A worthy first post.

I too love this game, though as much as I love it… I mourn it.

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Despite the current issues of queue times and tank balance, Overwatch is still an amazing fast FPS shooter with unique heroes. Thank you devs.

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This has been my favorite multiplayer game of all time. Thanks for everything y’all brought to this, Overwatch team. I still play often and I’m looking forward to the future of the franchise.

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Wow, time sure does fly!

I’ll never forget working at the first Overwatch Blizzcon demo. At the time we only had 12 heroes and 3 maps but the pure joy and excitement on everyone’s faces after they played the demo and jumped back in line again and again was overwhelmingly beautiful.

A heartfelt thank you to the Overwatch community for an amazing four years and really bringing this game to life with your thoughtful involvement and passion! Looking forward to many more.

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Overwatch 2 at Summer of Gaming or Summer Game Fest?

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Valorant ain’t got a thang on Overwatch.

Maybe you could give us a little hinty hint on Overwatch 2 :slight_smile:?

Thank you and the rest of the developers for my favorite game! To make the game even better, here are three ideas:

  • Comp Mystery Heroes
  • Comp 2-2-2 Mystery Roles/Heroes
  • Fix SR Gained/Lost for Swapping Heroes

Moira Rework Suggestion - Remove Dmg Orb ,
Should Need to Aim for dmg beam ,
lower Its dmg / or maybe not change it (since she can Life steal With it) ,
Increase range ,
Give heal meter a Cooldown instead of Refilling it with dmg ,
kind of like Dva matrix or Phara Fuel , just not as Fast

Other Suggestions - Remove Turrets Or At least They get destroyed if the Hero Dies - Too much Value / dmg for an AI on Cool Down

Remove and Replace things that make enemy Almost / Completely Powerless - It’s the Complete Opposite of skill / Fairplay - Hack and Freeze (primary )

these games are much different from each to another, impossible to compare lol

Oh man, I wish they hadn’t removed wallrunning from Hanzo

It sounds like so! I am going to guess you have invested more than Approximately 8,000 hours into the game during its initial run.

Systems, operations and game design.

Its a big mile stone. Hopefully a few wounds can be patched this year and you can get another 4+ out of the game.

:beers:

Have we pushed the payloads tho?

wasnt it hanzo and genji?
oh it was both

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wew, that’s ugly friend

It’s a game, dude. What the hell is wrong with you.

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