+1 Since the movement changes, targets have much higher control over their movement in air and thus boops now require that targets be much more closer to edge.
I am not saying give some crazy buffs, just make it like it was before.
Emojis need to be nerfed.
Idk how I feel about this.
Even a 10 to 15% buff to knockbacks i would accept, honestly.
Something as compensation to bring it back to similar levels of before the movement changes.
I don’t know how I feel about the use of Emoji’s here.
o k
character limit
…Why the emojis? Just why?
Emojis aside, I was watching the demonstration videos of boop (soundwave) and it was much more powerful in the past. I think they should make boop do a consistent distance each time.
Id like to see Rocket punch not be cancelled by boop. Thatd be great
Introducing emojis was a mistake.
Oh god the emojis
3 characters
SAME. probably 7/10 boops that I do as Pharah now, the enemy ends up able to land back on a ledge safely. I keep having matches where I will boop someone, turn around to move to a new target because I ‘know’ it was successful and they’ll die, and I’m just waiting for the kill sound effect, but it never comes because they lived, so annoying
if it wasn’t for the ways of this forum i would’ve liked this legendary response
How can the coherent picto-story above be wrong?
After the war , Phil needed to take his meds
each day. That is until he had a bright
idea - take up the french horn
! He decided to aim for the stars
one day in his shower
and called up his saxophone-playing
wrestling pal
, Alan. He thought the idea was a hit
and, through sweat
and the stars
aligning, Phil and Alan got invited
to a shrimp
and whaling
heiress’ “Year of the Dragon
” costume party. Phil went as a unicorn
and Alan went as a post-Soviet bloc country strong-man
. They killed it
!!!
See, without emojis, you would not be able to communicate so succinctly!
Also, I like the new knockback and disagree with the OP, although I appreciate his emojiness
As a Reaper main I find knockbacks already good enough. You have no idea how bad they are until you play a close ranged hero.
True, but knockback is a reasonable defense against a hero with OHK abilities … and booping an ulting reaper out of the range of your teammates is awesome!!!
Just win!
And i would really like for dva to actually be able to be knocked when she uses her boosters
I understand this perfectly, but it still sucks that when I finally am able to get close to the enemy as Reaper, I get kicked on the other side again.