Characters That Need Nerfs and BUFFS

What is going on with this company at this point? I actually dont believe this its unbelieveable.

Mauga Still very broken in mid ranks people literally whenever they think there about to lose they just instantly swap to mauga because they know how broken he is to win or to dominate the game.

Hazard a new character to the game very overpowered his block with his block he can just outheal everything from just a mercy even when hes focused by the entire team only way you can beat him is with a zenyatta

Cassidy needs a buff his range needs to be extended just a little bit so he can deal more damage from slightly longer range would allow him to be better even though he still is good currently not the best.

Pharah needs a buff dont even know why they decided to nerf her she still needs a pharmarcy to be very dominant and you increase her movement abilities to make her even harder to use and even worse.

Venture dont get me started on this character she is possibly the worst character known to man this character is terrible make her abilities six seconds each would balance her out make her more viable.

Sombra I honestly dont understand why people complain so much about sombra honestly I dont care if I get hacked at all her hack doesnt even last that long now sombra is completely dog water you have to use her tp that only lasts for five seconds and she is revealed so they can see her most of the time so shes pointless and very visible to opponents.

Hanzo they need to make his arrow slightly bigger just slightly after the recent nerfs to dps characters abilities where there bullets are smaller hanzo can barely hit headshots even when before he would, Again hanzo is still as annoying as he was before even with the one tap headshot removed because he basically two taps or 3 taps a person anyway and its not that hard to hit people.

Roadhog just bring back his hook that would be able to one tap youve given him a useless ability that is basically the same as his one tap but he has to throw down a trap before that so he can one shot its just stupid hes so bad aswell hog he gets obliterated too easily just either rework him again or make him back to his old ways.

Moira will need a slight buff to her heals unless they decide to nerf hazard cause she does a lot of heals but because of the damage reduction to the heals she doesnt heal enough and cant support the tanks or the dps

Ramattra hes good right now but maybe a slight improvement of his hp before he goes into ram mode because hes still rather weak or make his orbs deal more damage.

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heck no hanzo and pharah are already extremely op

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And this is why devs should not take forum posts to seriously sometimes

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This is definitely an interesting take.

I’m glad someone mentioned this besides me. I 100% agree.

I aint got nothin better to do so…

Yeah this post is pretty unbelievable.

0 mention of nerfing widow

Questionable justification and hero choice of who you decided needs nerfs / buffs

And above all else : you misgendered Venture for some reason.

I complain about the balance team a lot, but at least they aren’t this bad

Yap yap yap.

Give him a crit box on his back and reduce his sensitivity when both guns are blazing. Bring down the Overrun damage. Knockdown is good enough value. Redistribute the damage so Gunny does more damage than Cha-Cha. Makes his kit more intuitive. Bring back the infinite ammo for Cage Fight. It is an ultimate.

Health nerf to 600 or 625. (Take your pick.) And/or bring down Spike Guard defense to 65% and bring Spike DPS down to 40. To compensate make his guard a counter that returns 30% of damage taken. Additionally increase his guard speed by 15%. Keeps him aggro while redistributing his vulnerabilities.

Doesn’t need to be the best. If he’s in a good spot, he’s in a good spot. That extra range was an iffy threshold that isn’t as needed with recent Pharah changes. Best thing they can do is update sound design to make him feel better to get kills with.

Best thing they could do for Pharah is a slight ult charge boost for a very iffy ult. Otherwise, she has a big rocket launcher that can net easy kills and fast damage with so-so aim. Compensatory adjustments should be directed at Mercy, in which she should be encouraged to interact with the rest of the team. I’ve always said an HPS boost mid-GA would make her feel great, and a 15-second boost to her current Rez cooldown upon Valk activation would make the ult feel so much better.

THEY are actually in a comfortable place giving THEM a six-second cooldown would be way too much. THEY have insane burst potential especially since THEY can ignore a lot of barrier and absorption abilities. One thing I would do actually is remove the falloff from THEIR ultimate. Because it is an ultimate for a reason. Fun fact: Venture will immediately go underground if THEY dive from a high enough drop. Super helpful.

Actual good point with a 1-second hack. It does the job well. Honestly, revert the rework for the most part. TP-Stealth makes a super ugly kit. Let her hack while invisible but make the hack process take twice as long at least. Make it so she’s even more punishable when she’s caught. Extra .3 or so seconds. Risk-reward should be a big balance philosophy to begin with.

I agree on the arrow revert, but maybe not completely back to how it was. Hanzo’s biggest issue is having the worst ult in the game. Dragonstrike is not as powerful as it feels like it should be. Increase its size and decrease its speed. And then treat it like a reverse Kitsune Rush where enemies are slowed when they come into contact with it. It’s dodgable, but it makes it way more punishing to get caught in. Make the ult an actual threat.

Yeah, I’m to the point where I agree Pig Pen was a crappy rework. He still packs a powerful weapon even if he can’t easily one-tap and he can still rely on the damage provided by teammates to easily finish somebody off. Revert the rework, but keep the current Take a Breather.

Gibberish. I might buff her heals, but she actually has some of the highest HPS in the game, especially for an easy-aim character like her. It might actually be a good idea to buff her heals slightly if her heal capacity drains notably faster. Bring down the ult charge rate and remove the Beam Fade to compensate. But these changes might not be necessary because she can heal pretty fast especially with her orb.

Ram is actually perfect the way he is. His fire rate is really damn fast to compensate for the pathetic orb damage. If he was good right now, why bring him up?

If you actually want any changes, actually take the time to think.

Make it so the 2.5x multiplier only activates at 100%. Give Widow a laser when her scope’s 100%. Remove the laser during Infra-Sight and let Widow charge her ult during Infra-Sight to compensate. (Maybe not the last one, but I like it. :slight_smile:). Makes her much more vulnerable while still letting her get those sick clips.

Lol no he is not

No its not op. Just dont get near him

Lmao he already is meta

NO

Cope

NO

Kinda agreeable

Lol who need heals when there are no enemys

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THAT’S WHAT I’M SAYING

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It doesn’t really make her that much more vulnerable, and it still keeps her one-shot on her primary fire with 0 cost or counterplay (the laser really doesn’t do much for counterplay as good Widows already don’t hardscope much and the laser can be easilly hidden)

The actual solution to the problem is to add a cost and counterplay to her one-shot, which would look a little something like this :

These changes would ideally be paired with a slight fire rate nerf to Ashe.

wild people will hate it. im on board