So with the start of season 6 and the addition of character progression there is now a new weekly challenge called Making Progress. This means there are a total of 13 weekly challenges you can complete.
Additionally in order to max out the premium currency earnable from weekly challenges, you now need to complete 12 challenges instead of 11.
There have been a few changes to the weeklies since Overwatch 2 launch. I think most of them have been great quality of life improvements. Some challenges have been reworked or replaced.
Prior to season 6 I felt like the weeklies were pretty reasonable to to complete in 7 days just by playing the game as I always do.
However I have serious concerns over how the new Making Progress Challenge scales over time.
It was really easy to complete Making Progress the first week. I play a variety of modes, especially to get all the other challenges, I earned levels on multiple characters. Of course all of my characters were starting out at level 1 at the start of the season.
Here’s the thing though. To earn level 2 on any character only requires 2000 xp. So let’s say you get 8 characters to level 2. That’s 16000/week. But level 3 requires 4000 (32000/week). Level 4 is 8000 (64000), 5 is 12000 (96000), etc.
So each level requires an additional 4000 xp from the previous ones. That means unless you avoid playing certain characters (which I do, but mostly because I don’t enjoy playing them), gaining new levels each week will take more and more play time on those characters.
I earned a bunch of levels on my regular characters after completing last week’s weekly. This week is already going much slower that last week. I think it will only get harder to complete every week.
I’m really hoping you consider reworking this challenge away from levels. Maybe doing something based on how progression XP earned instead? Say something like 20k or 25k instead of the 8 levels it is right now. That would be similar to when you went from wins to games played.
Or just go back to requiring the same number of challenges to give people more options how they max out the weekly. This would allow you to miss 2 challenges each week and still get the 60 credits.
Otherwise this new challenge is going to require increasingly more time to earn as the weeks go on. They are already super stingy with how much of the premium currency you can earn without paying, this seems like that final 10/week will turn into a massive grind.