Cass's issue was never flashbang

Frankly, I think they should full revert it to Overwatch 1 levels. His problem was his reload on roll. It enabled his flash/Fan/roll/fan combo.

IMO, he’d be a lot healthier if you removed his reload on roll, increased roll distance, and reverted flashbang.

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Or you nerf fan the hammer damage it’s that simple really

Like I said, fan the hammer really isn’t that good alone. Whay we had was fan the hammer x2

I mean it did receive a HUGE 5 dmg nerf a while ago I would gladly trade FTH for actual damage at medium range

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His problem was always having the default 2x headshot multiplier. They have to do weird things with him to justify his existence when Ashe exists, for instance. As an example, they could have his headshot multiplier be 1.5x but increase his base damage to 80-85 (depending on whether you want him to still two-tap 250’s with headshots). That way, they don’t have to get funky with his other stats to keep him competitive with Ashe. Plus, three-tapping Pharah with bodyshots sounds like a good idea.

Sure do love not having auto lock flash bang though! Or grenade!

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He’s not meant to be competitive with Ashe though

In the recent past when they buffed his falloff he does, and I think he barely just eclipses her due to firerate and not needing to scope

But nowadays they just occupy a completely different role, they don’t need to be balanced against each other

In fairness, when I mean revert, I mean OG flashbang.

Funny enough, I think Ashe was a mistake. She exists as a redudant hero that kind of just replaced both Cass and widow when she is good. She also kickstarted the precision hitscan arms race in OW1, where Widow, Cass, Soldier, and Ashe just kept getting powercreep to compete with themselves.

For overwatch 1, of course. I just don’t think they’ll make any type of flash bang or grenade auto lock again though. It’s miserable to play against, only having 1 tank and leaving one flank open for guaranteed damage 90% of the time wasn’t good

I always saw it as a frontline bouncer, similar to hog hook. ATM, the game is just a big deathmatch largerly becasue space is not respected. You hardly ever see the clearly defined battlelines that made OW such a fun tug of war. I think with new cleanse support abilites, its less of an issue.

How can he roll and not loosing his hat ?

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And what I’m saying is using more levers allows the devs to accentuate their intended engagement ranges without having to give McCasserole things like 275 hp or anemic damage falloff. It’d make them more like apples to oranges and less like apples to apple-flavored oranges.

I would rather just have a cooldown on FTH. Reload on roll is actually a huge part of his kit.

Just give him a new utility ability with cowboy flavour already. :sob:

nah keep his reload on roll; just give fan fire a short cooldown puhleaaase