Cassidy problem ;(

Cassidy is and will be opressiv and op if he stays like that

Solution ;

  1. remove flash and he can have his 225
  2. or remove 225 to 200 again and less damage on right click

what do you think would be healthy for the game for the future

5 Likes

Oh lord…
(20 characters)

1 Like

Cassidy can have his 225

If we talking healthy we should discuss deleting Doomfist from the game.

2 Likes

Woody is fine as is. :slightly_smiling_face:

1 Like

ok than give widow 200 hp back
sombra 250
bastion 500
brigitt 250

who cares about balance in these game
80% of the players have problems with mcree but hey he is fineeeeeeeeeeeeeeeeeeee

lets gooo

give widow 250 hp
sombra 250hp
its fineeeee

and dont forget dooom gets now 300 and 25 shield

3 Likes

Lol because low skill aim lover enjoy cc+fan hammer.
Really 0 aim with this combo.

1 Like

I’d be more in favor of removing his health buff to be honest because it allows him to survive breakpoints he doesn’t need to be surviving imo

Removing Mccree flash

Mccree then becomes the most useless hero in the game.

3 Likes

He would need a hitbox reduction if he had his hp reduced.

no he wouldnt he would be also a good pick without his fk flash

but who fk cares
overwatch 1 is over soon
i hope they destroyed him in ov 2 that nobody wants him to play
this character is cancer

1 Like

Did you try to go backline to farm emp but got combo by McCree?:rofl:

no ???
i am not just playing sombra ??? and i know to farm emp witihout getting combed

wtf
he is generell fk broken right know

I think his stun should be a silence instead. Same with Brig.

If you already play outside if his combo range, he is just a dude with a gun and half of his kit is useless.

1 Like

Boom he’s fixed

There u go

Also gut air roll for gods sake

1 Like

Now that he can roll out of uppercuts and piledrivers I don’t particularly know if that’s necessary. He’s just too dang versatile

He would be useless without his flashbang imo. But he could be buffed in other areas to make him just as viable even without flashbang which people hate.

He could have his health removed and still be a good pick no matter what anyone thinks
You don’t compensate a nerf to an already strong character otherwise that just leaves the character in roughly the same spot

1 Like

Reduce Flashbang AOE from 3m to 0.3m.

Increase Flashbang range from 8m to 14m.

Add Flashbang projectile arc.

Remove 25 HP.

Buff Peacekeeper to 75dmg per shot.

Combat Roll increased to 8m.

FTH reduced from 50-300 to 50-250.

Essentially what this does is makes Cassidy a skillshot hero.

Flash+Fan combos do not reward mechanical skill or high game-sense. It is a “get out of jail free card” for handling flankers and divers, and for abusing tanks.

It’s basically a free kill if the Flashbang lands, which requires low skill. It needs to function more like an Ana Sleep Dart and actually be a skillshot.

By decreasing the AOE but increasing the range, Cass players would have the option to stun targets further out (as a skill shot) and then left click them (another skill shot).

Not only do these changes weaken Flash+Fan combos, but they give him an alternative skill based combo which has more killing potential.

1 Like

I think cassidy’s flashbang AOE could be reduced too. Since as of right now, it feels way too big and forgiving. If it was smaller, it will introduce a skill floor to the ability so only good players who can aim will be able to get the most out of it. I think his right click (FTH) is a lame and gimmicky ability that should be reworked into something else.

As a compensation buff, I’d like to see his effective range go from 20 - 40m to 25 - 45m like baptiste. It shouldn’t become too OP since ashe and soldier’s effective range will still be longer (30 - 50m).