As if that hero hasn’t been the dps meta for the last 50 years. You decide to give him a full on junkrat bomb while genji and solider remain completely afk and worse than sym at this point tbh!
Hold him still officer, AKJ is on his way!
Do you consider that a good thing or a bad thing?
A good thing, because then we have at least 3 different kinds of roasts incoming. It’s like going into a medieval market by the docks and sniffing all the spices at once.
Mine 120 damage with fall off to 80 damage. Nade does 75 damage now with tiny hinder duration. Math ain’t connecting here
Mine also has significant knockback on self and targets, don’t forget that part
The flashbang is a combo tool, the mine is a multi-use tool that can combo. I don’t have much opinion on the damage change other than it sounds like a lot, but we’ll see I guess.
Less than a second of hindering is a big deal.
With basically none of the range of a Junkrat mine and will miss 90% of the time you throw it because it’s range and aoe is horrendous and it only has one range.
Was just comparing damage shouldn’t have mentioned hinder part but both are not the same thing
People cry about hinder so they nerf the cc buff the damage. People cry about the dmg and they nerf the dmg and buff the cc. Ad infinitum.
at this point just give us old flashbang back please stop with the back and forth
Instead of making his gun do more than tickle past a few meters they give more hinder damage…
Maybe it’s because both are annoying and undeserved abilities