Listen, i get it that people hate it when players whine about new characters being overpowered, but Brigitte has been out for a while, and I still think she is way too strong to be in the support category. I understand that a tank-healer hybrid would be hard to deal with considering it’s a new concept for the game, but even with the counters we found against her like using Pharah and Junkrat, she still has too much damage to deal with.
First off, I don’t think a support should be able to hold their own against tanks BY THEMSELVES. Brigitte easily counters so many tanks, such as D.va, Winston, and the most common one being Roadhog. She can just keep hitting away with her flail against hog, getting healed with every swing, so the damage Hog can do to her is nothing, and if the Hog tries to heal, one shield bash would completely negate that, and now Hog is an easy kill. Winston’s Tesla Cannon doesn’t do anything to her because of her passive, only thing left to do is leap away, and D.va doesn’t do enough damage to get past Brigitte’s passive either. D.va usually relies on defense matrix to defend herself, that’s why some heroes with beams and melees have an upper hand, like Zarya, Symmetra, Reinhardt, and now Brigitte.
Her flail doesn’t do that much damage, but it swings so fast that it feels like it does. Also her passive will not only heal allies around her, but can heal herself which is an issue. I tested that one swing on an enemy will heal about 80hp overtime, and if you keep rapidly swinging against an enemy that’s attacking you, it’s like your being pocketed because your health will not go down easily. You need several people to take her down, not because she’s an evasive healer like Mercy with her glide, or Moira with her fade, but because she can EASILY defend herself. She’s like a one-woman army because:
A. She can do an insane amount of damage herself
B. Her passive heals so much its like a Mercy is pocketing her
C. Her stun ability cancels important abilities, ults, and leads up to a broken combo with Bash+Flail+Whipshot=about (one shots Tracer)
In my opinion on what to nerf, i feel like she should swing slower/flail does less damage, make her stun ability harder to hit or replace it with something else, and fix her passive, make it where it only heals allies, and not herself, and give her regeneration like Mercy so she has a way to heal herself, like most supports can.
I also understand that some supports themselves can do crazy damage like Zen with his charge shot and discord, and Moira with her long-ranged beam and orbs, but the thing is is that you need to aim and predict your enemies movements with Zen, with Brigitte you have a melee as your primary, so aiming isn’t a problem with her. With Moira, she will mainly rely on her orbs, whether using a damage orb to try and kill, or healing orb to try and survive, or just flee from the fight. Brigitte has all the damage and healing she needs at the same time, while Moira has to either rely on more damage or more healing in a fight.
Everything else is fine with me such as the Repair Pack, Whip Shot, Rally, and her shield by itself (of course not the shield bash, but the size and health is okay for me) I know this is a long discussion, but I just needed to let this out, and see if there are people that agree with me, or someone who disagrees could change my mind, and maybe if I’m lucky someone from Blizzard will read and respond. If you read this whole thing, and either agree of disagree, please, I’d love to hear your guys’ input on Brigitte. Maybe there are some points I left out! Thanks!
EDIT: I have seen a lot of replies mentioning that in order for Brigitte to input so much damage, you need to be in her melee range, and a majority of you are saying to just stay away from her range. What about when you have to push to capture a point or defend/attack a payload, you will end up being in her melee range if your pushing. Only characters like Widow, Hanzo, and Pharah don’t really have to be in her melee range to help attack/defend a point because their main jobs are to inflict damage from far away, but that’s only 3 of the 28 heroes in the game, and even so, she has a shield to help defend herself against these characters until one of her teammates can deal with the Widow or Pharah or Hanzo. I’m sure there are some characters you’ll say that don’t need to dive the point, but I’m just pointing out the most common characters that don’t usually dive a point. So that’s my argument about being in Brigitte’s melee range! Thanks again for your responses, there were some very good arguments out there!