Can we Nerf PharMercy?

As the Title says
the problem is that these heroes on their own are fine
but when combined mercy pocketing a phara is Super Oppressive
It shuts down just about any projectile hero except Torb and Echo
the only viable hitscans into it is Mcree Solider and Widowmaker
and it bullies tanks

though as I said these heroes on their own are fine
the only solution I can think of is nerf flight for phara
revert her buff
forcing her to stay on the ground more leaves her allot more vulnerable
and put damage boost on a meter for mercy similar to how Moira’s works

Edit: I have not replied since posting this but wow the response is allot
I am going to quote allot of the suggestions said for this

I do like this one but I do think making damage boost on a meter is a little better just because it also helps with pockets on hitscans such as mcree or ashe

this is kind of true
the Best tanks against pharmercy is Dva and zarya for their own reasons but also Rein can work to help protect your DPS while they focus her down
winston is also great for softening them up while he can’t kill them he can make them much more vulnerable

this is also possible

true

yes
I like the Idea of phara and I think she is a cool hero to have but as I said the problem I have with her is how powerful she is with a mercy pocket against projectile heroes
the only ones able to do something about her being torb and echo.
I do agree though what I would want is for her fly buff to be reverted (maybe nerfed a little more we would have to test) but give her more maneuverability

6 Likes

mercy main here, yeah i hate pharmacy too. dont have to nerf damage boost but you could do

  • damage boost reduced from 30% to 25% or 20% while hooked onto a pharah
4 Likes

It would feel better if tanks could assist in dismantling that combo rather than it falling squarely in DPS only and pseudo support. Support has a hard time contributing to sky damage personally since Ana/Baptiste have single target healing and damage. Tanks are beefy DPS and therefore could devote more attention looking into the sky more often.

3 Likes

Pharah can receive less healing (potentially only single target) while airborne and that will immediately snip pharmercys wings

2 Likes

45 hp/s :smiling_imp:

2 Likes

maybe a flat reduction 15-50% idrk. it would only effect mercy ana and zen. they could also make it just mercy or just zen but that’s really specific and a little difficult for new players.

1 Like

like i suggested, maybe a 20% or 25% damage boost for pharah but 30% for everyone else

You can put a system where mercy can’t use GA on the same allied if she don’t touch the ground first.

2 Likes

no that would be too much for GA, 20% or 25% dmg boost for airborne allys would be far better

zen and ana are as good at countering pharmercy as widow if not better, and dva and bap are S tier vs them, sometimes even being able to shut the duo down singlehandedly, so dont worry. All ana and zen have to do is save sleep when barrage is up and discord pharah. People just play bap and dva but dont actually know how to do their job vs pharm. I just explained it in another thread so imma copy paste

You can massively mitigate her by eating with matrix the follow up rockets on low health allies. Pharah has a strict flow chart for what she has to do each fight and if she cant get it done fast enough she will die. You can make her life really hard by just matrixing your mccree when he gets low hp and it will buy him crucial time to be able to get more shots in and edge an advantage. Same goes for any barrier really, but matrix is better because you can stick it on top of your mccree which is easier.

Bap has immortality and can completely shut down her divebomb and barrage with it. Pharah will seek to force out the lamp and kill it before ulting, or will have to divebomb the bap to kill him first before she can kill cree, making that defensive core (cree/76, bap and dva) really good, because you can matrix the lamp too. That doesn’t kill her outright, but it means she has to spend an extra 10 seconds deep in your backline and that’s a lot of time to burn through her

hopefully that helps

1 Like

also, if she uses jumpjet in the open, dva bomb, high noon and visor are all free kills. Make sure you try to control high grounds and cross fire your 2 dps to control more angles and peel for each other.

She’s not op people just don’t know how to play against her imo. the most important thing is preventing her from getting map control and having one of either dva or bap to prevent the mercy+pharah from killing the hitscan that you’ll have anyway

1 Like

nerfing specific interactions is a risky precedent because mercy breaks lots of heroes. Mercy will end up getting nerfed with her ashe synergy again, as well as cree, and ana with genji, and lucio with zarya, etc… there’s a reason they havent done this yet with any synergies. They prefer to just add counterplay.

1 Like

But this change only Will affect the posibility to Infinity boost flying heros.

i imagined it in my head, would it be like guardian angeling to an airborne ally, then after that its temp disabled and you hold space bar, and when you hit the ground your able to GA to them again? because in my eyes, that kind of takes a bit of survivability away from mercy, it’s not her GA that makes pharmaceutical so powerful, its damage boost. so nerfing it to 25% or 20% only for airborne heroes would be a better solution since they’d deal less extra damage

pharmercy* god i’m turning off auto correct

I dont think they deserve a nerf. Sure, its a manace to deal with them, but i feel like they are kind of a gatekeeper to get to higher ranks. Im more mad at my team if they cant deal with them tbh.

4 Likes

what do you consider higher ranks?
for me its Diamond Masters GM
but even in diamond I see them and they are still a very powerful duo
so while I understand your point I dissagree

Did Yznsa stop spanking kids in GM or something?

I think that what make pharahmercy really opressive is a almost Infinity fly with Infinity healing and dmg boost on pharah but the true problem is that all You team depends if the allied hitscan can counter this duo.

And this combo is too opressive against close range and proyectile heros. With less dmg boosting, You still Will be forcéd to swap and pick hitscans.

that was funny
t500 was ( still is) dominant by hitscan players due to the power level of those heroes but yznsa just came in from console and showed the power of phara

3 Likes