For some reason, increasing projectile speed doesn’t increase the range of Venture’s primary fire.
no the range should be short
i think they mean for the workshop
if i remember correctly speed also affects the timer on timed projectiles, so while the projectile itself will travel faster it will also discard faster. resulting in the range being the same.
I was hoping to have a knockback scalar as well for Venture’s abilities in the workshop settings.
this is not the case for Sigma. Sigma’s range can be adjusted based on projectile speed
you can adjust her overall knockback using the set knockback action in workshop
I did say “if I remember correctly”. I don’t mess with projectiles on the workshop that much, I mainly just make my own from scratch when working with projectiles.
also I haven’t been on the workshop for months because I’ve been learning unity.
(I treat the phrase “if I remember correctly” as, this is what I think but I’m unsure so check yourself before believing it)
yea I was just clarifying for the sake of the forum