I’m a main tank player
Also, i love playing supports
But unless i’m with Brig or Moira i have the disadvantage ALL the time.
The BIAS and FAVOURITISM with Tracer is DISGUSTING
Tracer is the worst designed hero from OW.
She’s so “balanced” that her actual counter counters OW itself.
Tracer:
- She has the smallest hitbox in game
- Best and fastest mobility in game
- Have “150hp” but can recall and get all her life back AND ALSO disengage from battle
- Receiving an ultimate nerf? “OMG STOP! she will become unplayable if she receive any more nerfs” (but Mercy receiving 14 nerfs to be balanced? OK)
- It’s okay to her to counter everything and everyone because she needs “5k1LLS” to play with.
- She’s also the OW “iconic” image, so she MUST be powerfull
I’m a really avarage player when it comes to playing with DPS, but “for some weird reason” when i use Tracer i do better than with any other DPS (yet i have only a few hours on her)
TRACER DOES NOT REQUIRE ALL THAT SKILL PEOPLE CLAIM SHE NEEDS!
Comparing to other DPS, she has a really LOW skill floor with a high reward.
MY SUGGESTIONS:
- Reduce her recall time but also reduce her recall CD: Instead of recalling the past 3seconds, she would recall only 2, but her cooldown could go for something like 8~9sec?
She would still counter damage bursts but would counter less the consistent damage over time.
- Blink could get a 4sec CD, but make her able to blink in all directions.
Blink is part of Tracer, but the CD makes blink too constant. Adding CD but also giving higher mobility would increase her skill ceiling but the CD would increase her skillfloor.
I don’t want Tracer to be the next Sombra or Bastion(poor guys overnerfed) and i don’t want her to be the next Mercy either(constant nerfs and still yelled at)
I want Tracer STOP ruinning the OW experience. “good tracers” break the game, and are the most annoying players to deal with. Not because they are good at it, but because Tracer can be an uncounterable hero if played correctly.
All other heroes have counters that force players to back off or play more safe. Tracer does not have that. (Brig counters OW, not Tracer)
37 Likes
This isn’t true. Tracer takes a lot of mechanical skill to be good with. Making a claim like this pretty much makes it hard to take any of the rest of your post seriously.
I get that you hate Tracer, but she’s fine. And after her pulse bomb nerf and the addition of Brigitte, she’s really not that popular anymore. Even in the pro scene they run her a lot less than they used to.
I really don’t think there’s anything to complain about anymore. The devs don’t make a lot of changes to Tracer because she doesn’t need them.
67 Likes
I disagree with some stuff here, i dont think tracers skill floor is that low, shes tough to get good with, and bad tracers are much easier to counter with other heroes, and some good ole fashioned peel. I think the real issue is bad communication and lower ranks where she dives supports and no one does anything so she dominates the game.
And when you say let her blink in all directions i think im a bit confused, cant she already do that?
8 Likes
As Brig mains said back in the day. Learn to adapt or leave.
31 Likes
The key word is floor. She does take skill to get good with I agree, but havin a mobility ability with 3 charges along side an instant active hp regen ability makes her very forgiving, that is what OP is referring to.
9 Likes
You make a lot of good points but all of those are void when you click Brigitte.
4 Likes
Up and down, Blink in the direction she’s looking at.
Tracer as it is is a tank buster and a support “deleter”.
I want her viable, but i want her to be able “to be countered”, not “needing specifics” counters
Even her skill floor is higher than a lot of other DPS. It’s much higher than Soldier 76 or Pharah for example. Maybe it’s not as high as Sombra or Genji, but it’s not low.
8 Likes
Gotcha, blink vertically would be a bit op i think, shed be so much harder to kill if she could blink to high ground a stuff.
One thing ive been doing recently is focusing much less on hero to hero counters, and much more about comp vs comp. One hero switching often isnt enough if the team doesnt rally around it, focus less on trying to counter one hero on the enemy team and try to figure out other ways to beat them. If their tracer is just really good try hitting other weak points in their squad. chances are one tracer at plat cant carry a whole squad.
1 Like
It’s people like the OP who have less than an hour played on the heroes they complain about.
14 Likes
A good Torb makes Tracer unplayable. The main issue is convincing your team that your Torb is keeping Tracer in check because the way he counter her is not by constantly killing her, but limiting her field of action a lot, and providing the team with enough resilience to survive her one clip potential.
Just like Doomfist, Tracer relies in getting in, getting a kill, and getting out. If you drag the fight, she runs out of gas and will be easy prey, or forced to leave without making a big impact.
Torb is also not that good against an coordinated team, but if the enemy team is coordinated, you also requires coordination on your side to win, and we know how rare this is on ladder.
7 Likes
Ok I think tracer is pretty balanced - but regardless I disagree with a few things here.
First, while it’s easy to stay alive as tracer, it’s hard to be effective - hence the medium high skill floor most people think she has.
Second, I think your recall change is actually a buff not a Nerf. A shorter cooldown is a much bigger deal then the duration Nerf.
Third, please do not remove tracers ability to dash asynchronously of where she’s looking. That is honestly the real core of her kit.
5 Likes
I used to be bad at Tracer because I approached her the way I do most chars. Then I realized the best way to play her is throw cation to the wind move around like a hyena on crack and blink in random directions directly inside an enemy team.
Anyway, as Mai being my current main. I have gotten pretty good at following the blink and head shotting her (1-shot). Lovely to see a Tracer rage quit after I head shot her several times and wall her in a room with me after she recalls.
Long live Mai!
I disagree, because the increase in mobility removes the need to have an understanding of positioning. While, yes you do need to blink and re-adjust your aim for after the blink, the ability to survive any situation means you can get into a very unfavorable place and just get out because of one ability (E). That’s the forgiving aspect that I’m talking about.
Chalk this up to Blizzard’s terrible design decisions with Brigitte.
Shield Bash disables mobility-based abilities in the same effect as Zarya’s Gravitron (without tethering them to one spot of course) for a short period of time, maybe 3-4 seconds.
Bam. Instantly fixed to remain a dive counter while not making it a nightmare for non-mobile heroes.
2 Likes
Well, i have something about +20h on her so i think it’s really low but kinda ok
Adding mobility doesn’t make it forgiving. Extra mobility actually increases the skill floor. You have to learn how to control that mobility effectively. And it does give you an escape, but it definitely doesn’t mean you need less positioning.
If anything, her blink actually raises her skill floor not lowers it because new Tracer players blink into bad positions all the time because they don’t know what they are doing.
12 Likes
Let’s agree that blink isn’t the problem. I think blink is fine how it is, and I don’t like the changes to blink that OP proposed. The problem that I have with Tracer is her recall. Because even if a bad Tracer gets into a bad position, they can get out by using recall, and be back to full hp. The issue right now is there are very few ways to punish Tracer for attempting that. This is the issue I have with Tracer, I feel that she is too forgiving due to recall, not to blink.
2 Likes
She also needs recall in my opinion. I don’t even think that is a problem. She’s only got 150 hp. She dies really quickly if she doesn’t evade and escape. She is intended to be out of range from her healers, so she has to rely on recall and healthpacks to recover health. And it’s on a reasonably long cooldown.
Honestly, I really don’t think there is anything to complain about here either. It’s not like other heroes can’t self sustain somewhat and she needs to self sustain. Do we take away Soldier’s healing station, or Mercy’s self regen? They both have good self sustain and mobility too. It’s not an issue.
3 Likes