Can We Admit Role Queue is a Failure?

I already detailed exactly why they did that in my previous post… I don’t think it’s that hard to comprehend really:

Are you referring to the Classic game modes here??

As I already said, if it really was such a big of a problem, they would have immediately implemented 3/2/1 into the game.

Since they didn’t do that, that means one thing and one thing only, that there are certainly important problems with 2/2/2 role lock (as there are with literally everything else in this world), but they’re not enough in any way in order to change the positive overall opinion of the majority of the player base towards the system, etc.

  1. In one of the latest Developer Updates Jeff Kaplan himself said that 2/2/2 role - queue was overall a “positive” change.
  2. Here are some official developer quotes that were released a couple of months ago:

And even more importantly, here’s the point where the overall very positive opinion of the majority of the game’s player base is touched upon:

  1. I have to admit this isn’t such a trustworthy source, but just the fact that the grand majority of the unofficial polls created in social places as historically negative for some reason as these Forums have surprisingly shown 2/2/2 role - lock to be a clear winner amongst fans, with the different concensus sometimes even touching 3:1 in favor of the system really says a lot

But yeah, write all of them off while not providing even the slightest amount of evidence which proves your dream of 2/2/2 role - lock’s supposed ““failure””…

Truly bias at its finest… :man_facepalming: :man_facepalming: