Can Stadium's 3rd-person camera view in the Workshop?

I understand that bringing all the features from Stadium, like its items, into the Workshop would be a huge task and is probably a long way off.

However, as someone who really enjoys playing in the Stadium, I’ve grown to love the 3rd-person camera view it uses.

Would it be possible to add a feature that lets us use this specific Stadium camera view in the Workshop?

I know from searching online that we can manually adjust the camera offset to create a similar effect. But that requires manual tuning, and I’d love to use the official Blizzard-made 3rd-person view from Stadium “as is” because it feels perfect.

Or, is this Stadium-style 3rd-person camera a feature that can already be enabled within the Workshop code, and I just missed how to do it?

Yeah you can’t get the official third person camera from stadium into workshop; but you can emulate it using start camera

yeah start camera is the best way, just please… can poeple stop making the same common issue with the start camera… its honestly annoying to see the same very common and so easily fixable problem again and again in every single custom camera implementation in this game.
(i mean… i dont see it anymore since i left the game, but still…)

If you use a camera relative to a player but offset, use buffer ray casts. it’ll stop the camera from clipping into things and seeing into walls. its so easy, yet i never see it get done.

just a simple double ray cast, one goes the distance you want + the buffer in the direction you want, the other goes back towards the orgin by the buffer amount… if you hit a wall you’ll end up buffered back but if you dont you end up the distance you want instead.

Sorry. I was looking for information as I don’t know how to write workshops. I loved playing the stadium and I loved that point, so I just wanted to try that point. Sorry for the post