currently the higher level meta is dominated by ana, lucio, zen, etc. this is because their kit allows their skill to shine.
ana has sleep dart and anti nade, which can make or break the game depending on skill. she can help counter phara, and prevent clutch heal ults like trans and valk
luccio is heavily skill dependant and can win or lose the game for his team
zen can melt faces, and use discord to make or break the game
mercy caps out. she can position, stay alive, heal and boost priority, but at the end of the day, she is heavily relient on her team.
her rez can change the tide of battle, but is still reliant on team. Where did they die? how is their positioning? can the person you rezzed do anything?
her guardian angel is also heavily reliant on team position, where as luccio;s mobility is self reliant.
luccio, ana, and zen can all dps while healing. They can all pump out major heals, while still maintaining the ability to kill people when needed, while mercy must sacrifice her wand to use her pistol.
im not saying mercy is no skill, or that a good mercy cant help a lot, but like, there is definitely a low skill ceiling. There is only so much she can do, whereas the other 3 healers can greatly change the outcome of the game with technical skill.
some ideas?
maybe mercy can get a heal boost if her cursor is closer to her allies, rewarding her for good aim? (and also letting her compete, since moira and anna way out heal her.)
bring back double rezzes?
let her have some more mobility that isn’t entirely reliant on team position?
increase range of damage boost ray?
idk I could think all day, but right now its super frustrating.
like healing a tree that will innevetably be chopped down, where as ana or zen can actually shoot the enemy